876 lines
19 KiB
JavaScript
876 lines
19 KiB
JavaScript
const b4a = require("b4a");
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const c = require("compact-encoding");
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const queueTick = require("queue-tick");
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const safetyCatch = require("safety-catch");
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const MAX_BUFFERED = 32768;
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const MAX_BACKLOG = Infinity; // TODO: impl "open" backpressure
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const MAX_BATCH = 8 * 1024 * 1024;
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class Channel {
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constructor(
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mux,
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info,
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userData,
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protocol,
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aliases,
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id,
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handshake,
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messages,
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onopen,
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onclose,
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ondestroy
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) {
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this.userData = userData;
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this.protocol = protocol;
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this.aliases = aliases;
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this.id = id;
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this.handshake = null;
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this.messages = [];
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this.opened = false;
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this.closed = false;
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this.destroyed = false;
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this.onopen = onopen;
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this.onclose = onclose;
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this.ondestroy = ondestroy;
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this._handshake = handshake;
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this._mux = mux;
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this._info = info;
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this._localId = 0;
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this._remoteId = 0;
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this._active = 0;
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this._extensions = null;
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this._decBound = this._dec.bind(this);
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this._decAndDestroyBound = this._decAndDestroy.bind(this);
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for (const m of messages) this.addMessage(m);
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}
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async open(handshake) {
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await this._mux.pullLocal();
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await this._mux.pullFree();
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const freeLen = this._mux._free.length;
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const id =
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this._mux._free.length > 0
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? this._mux._free.pop()
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: this._mux._local.push(null) - 1;
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this._info.opened++;
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this._localId = id + 1;
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this._mux._local[id] = this;
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if (freeLen > 0) {
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await this._mux.popFree(id);
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} else {
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await this._mux.pushLocal(id);
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}
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if (this._remoteId === 0) {
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this._info.outgoing.push(this._localId);
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await this._mux.pushInfos();
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}
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const state = { buffer: null, start: 2, end: 2 };
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c.uint.preencode(state, this._localId);
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c.string.preencode(state, this.protocol);
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c.buffer.preencode(state, this.id);
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if (this._handshake) this._handshake.preencode(state, handshake);
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state.buffer = this._mux._alloc(state.end);
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state.buffer[0] = 0;
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state.buffer[1] = 1;
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c.uint.encode(state, this._localId);
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c.string.encode(state, this.protocol);
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c.buffer.encode(state, this.id);
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if (this._handshake) this._handshake.encode(state, handshake);
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this._mux._write0(state.buffer);
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}
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_dec() {
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if (--this._active === 0 && this.closed === true) this._destroy();
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}
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_decAndDestroy(err) {
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this._dec();
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this._mux._safeDestroy(err);
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}
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async _fullyOpenSoon() {
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this._mux._remote[this._remoteId - 1].session = this;
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queueTick(this._fullyOpen.bind(this));
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}
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_fullyOpen() {
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if (this.opened === true || this.closed === true) return;
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const remote = this._mux._remote[this._remoteId - 1];
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this.opened = true;
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this.handshake = this._handshake
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? this._handshake.decode(remote.state)
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: null;
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this._track(this.onopen(this.handshake, this));
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remote.session = this;
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remote.state = null;
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if (remote.pending !== null) this._drain(remote);
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}
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_drain(remote) {
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for (let i = 0; i < remote.pending.length; i++) {
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const p = remote.pending[i];
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this._mux._buffered -= byteSize(p.state);
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this._recv(p.type, p.state);
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}
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remote.pending = null;
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this._mux._resumeMaybe();
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}
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_track(p) {
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if (isPromise(p) === true) {
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this._active++;
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p.then(this._decBound, this._decAndDestroyBound);
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}
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}
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async _close(isRemote) {
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if (this.closed === true) return;
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this.closed = true;
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await this._mux.pullInfos();
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this._info.opened--;
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await this._mux.pushInfos();
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if (this._remoteId > 0) {
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this._mux._remote[this._remoteId - 1] = null;
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this._remoteId = 0;
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await this._mux.pullFree();
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// If remote has acked, we can reuse the local id now
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// otherwise, we need to wait for the "ack" to arrive
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this._mux._free.push(this._localId - 1);
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await this._mux.pushFree(this._localId - 1);
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}
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this._mux._local[this._localId - 1] = null;
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this._localId = 0;
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await this._mux._gc(this._info);
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this._track(this.onclose(isRemote, this));
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if (this._active === 0) this._destroy();
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}
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_destroy() {
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if (this.destroyed === true) return;
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this.destroyed = true;
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this._track(this.ondestroy(this));
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}
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_recv(type, state) {
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if (type < this.messages.length) {
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this.messages[type].recv(state, this);
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}
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}
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cork() {
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this._mux.cork();
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}
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uncork() {
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this._mux.uncork();
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}
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async close() {
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if (this.closed === true) return;
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const state = { buffer: null, start: 2, end: 2 };
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c.uint.preencode(state, this._localId);
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state.buffer = this._mux._alloc(state.end);
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state.buffer[0] = 0;
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state.buffer[1] = 3;
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c.uint.encode(state, this._localId);
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await this._mux._close(false);
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this._mux._write0(state.buffer);
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}
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addMessage(opts) {
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if (!opts) return this._skipMessage();
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const type = this.messages.length;
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const encoding = opts.encoding || c.raw;
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const onmessage = opts.onmessage || noop;
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const s = this;
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const typeLen = encodingLength(c.uint, type);
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const m = {
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type,
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encoding,
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onmessage,
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async recv(state, session) {
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session._track(m.onmessage(await encoding.decode(state), session));
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},
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async send(m, session = s) {
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if (session.closed === true) return false;
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const mux = session._mux;
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const state = { buffer: null, start: 0, end: typeLen };
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if (mux._batch !== null) {
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await encoding.preencode(state, m);
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state.buffer = mux._alloc(state.end);
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c.uint.encode(state, type);
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await encoding.encode(state, m);
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mux._pushBatch(session._localId, state.buffer);
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return true;
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}
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c.uint.preencode(state, session._localId);
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await encoding.preencode(state, m);
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state.buffer = mux._alloc(state.end);
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c.uint.encode(state, session._localId);
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c.uint.encode(state, type);
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await encoding.encode(state, m);
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return mux.stream.write(state.buffer);
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},
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};
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this.messages.push(m);
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return m;
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}
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_skipMessage() {
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const type = this.messages.length;
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const m = {
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type,
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encoding: c.raw,
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onmessage: noop,
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recv(state, session) {},
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send(m, session) {},
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};
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this.messages.push(m);
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return m;
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}
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}
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module.exports = class Protomux {
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constructor(stream, { alloc, slave = false } = {}) {
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if (stream.userData) {
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throw new Error("Mux already set for this stream");
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}
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stream.userData = this;
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this.isProtomux = true;
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this.stream = stream;
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this.corked = 0;
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this._alloc =
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alloc ||
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(typeof stream.alloc === "function"
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? stream.alloc.bind(stream)
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: b4a.allocUnsafe);
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this._safeDestroyBound = this._safeDestroy.bind(this);
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this._remoteBacklog = 0;
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this._buffered = 0;
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this._paused = false;
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this._remote = [];
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this._local = [];
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this._free = [];
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this._batch = null;
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this._batchState = null;
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this._infos = new Map();
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this._notify = new Map();
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this.stream.on("data", this._ondata.bind(this));
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this.stream.on("end", this._onend.bind(this));
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this.stream.on("error", noop); // we handle this in "close"
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this.stream.on("close", this._shutdown.bind(this));
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}
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static from(stream, opts) {
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if (stream.userData && stream.userData.isProtomux) return stream.userData;
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if (stream.isProtomux) return stream;
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return new this(stream, opts);
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}
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static isProtomux(mux) {
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return typeof mux === "object" && mux.isProtomux === true;
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}
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*[Symbol.iterator]() {
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for (const session of this._local) {
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if (session !== null) yield session;
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}
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}
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cork() {
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if (++this.corked === 1) {
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this._batch = [];
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this._batchState = { buffer: null, start: 0, end: 1 };
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}
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}
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uncork() {
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if (--this.corked === 0) {
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this._sendBatch(this._batch, this._batchState);
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this._batch = null;
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this._batchState = null;
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}
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}
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pair({ protocol, id = null }, notify) {
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this._notify.set(toKey(protocol, id), notify);
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}
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unpair({ protocol, id = null }) {
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this._notify.delete(toKey(protocol, id));
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}
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opened({ protocol, id = null }) {
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const key = toKey(protocol, id);
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const info = this._infos.get(key);
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return info ? info.opened > 0 : false;
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}
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async createChannel({
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userData = null,
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protocol,
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aliases = [],
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id = null,
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unique = true,
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handshake = null,
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messages = [],
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onopen = noop,
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onclose = noop,
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ondestroy = noop,
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}) {
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if (this.stream.destroyed) return null;
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const info = await this._get(protocol, id, aliases);
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if (unique && info.opened > 0) return null;
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if (info.incoming.length === 0) {
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return new Channel(
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this,
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info,
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userData,
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protocol,
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aliases,
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id,
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handshake,
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messages,
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onopen,
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onclose,
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ondestroy
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);
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}
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this._remoteBacklog--;
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await this.pullInfos();
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const remoteId = info.incoming.shift();
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await this.pushInfos();
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const r = this._remote[remoteId - 1];
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if (r === null) return null;
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const session = new Channel(
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this,
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info,
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userData,
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protocol,
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aliases,
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id,
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handshake,
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messages,
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onopen,
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onclose,
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ondestroy
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);
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session._remoteId = remoteId;
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session._fullyOpenSoon();
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return session;
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}
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_pushBatch(localId, buffer) {
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if (this._batchState.end >= MAX_BATCH) {
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this._sendBatch(this._batch, this._batchState);
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this._batch = [];
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this._batchState = { buffer: null, start: 0, end: 1 };
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}
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if (
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this._batch.length === 0 ||
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this._batch[this._batch.length - 1].localId !== localId
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) {
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this._batchState.end++;
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c.uint.preencode(this._batchState, localId);
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}
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c.buffer.preencode(this._batchState, buffer);
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this._batch.push({ localId, buffer });
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}
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_sendBatch(batch, state) {
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if (batch.length === 0) return;
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let prev = batch[0].localId;
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state.buffer = this._alloc(state.end);
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state.buffer[state.start++] = 0;
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state.buffer[state.start++] = 0;
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c.uint.encode(state, prev);
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for (let i = 0; i < batch.length; i++) {
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const b = batch[i];
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if (prev !== b.localId) {
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state.buffer[state.start++] = 0;
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c.uint.encode(state, (prev = b.localId));
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}
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c.buffer.encode(state, b.buffer);
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}
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this.stream.write(state.buffer);
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}
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async _get(protocol, id, aliases = []) {
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const key = toKey(protocol, id);
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await this.pullInfos();
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let info = this._infos.get(key);
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if (info) return info;
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info = {
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key,
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protocol,
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aliases: [],
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id,
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pairing: 0,
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opened: 0,
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incoming: [],
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outgoing: [],
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};
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this._infos.set(key, info);
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for (const alias of aliases) {
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const key = toKey(alias, id);
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info.aliases.push(key);
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this._infos.set(key, info);
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}
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await this.pushInfos();
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return info;
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}
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async _gc(info) {
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if (
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info.opened === 0 &&
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info.outgoing.length === 0 &&
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info.incoming.length === 0
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) {
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await this.pullInfos();
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this._infos.delete(info.key);
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for (const alias of info.aliases) this._infos.delete(alias);
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await this.pullInfos();
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}
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}
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_ondata(buffer) {
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try {
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const state = { buffer, start: 0, end: buffer.byteLength };
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this._decode(c.uint.decode(state), state);
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} catch (err) {
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this._safeDestroy(err);
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}
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}
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_onend() {
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// TODO: support half open mode for the users who wants that here
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this.stream.end();
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}
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async _decode(remoteId, state) {
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const type = c.uint.decode(state);
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if (remoteId === 0) {
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this._oncontrolsession(type, state);
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return;
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}
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const r =
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remoteId <= this._remote.length ? this._remote[remoteId - 1] : null;
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// if the channel is closed ignore - could just be a pipeline message...
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if (r === null) return;
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if (r.pending !== null) {
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this._bufferMessage(r, type, state);
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return;
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}
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r.session._recv(type, state);
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}
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_oncontrolsession(type, state) {
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switch (type) {
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case 0:
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this._onbatch(state);
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break;
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case 1:
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this._onopensession(state);
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break;
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case 2:
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this._onrejectsession(state);
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break;
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case 3:
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this._onclosesession(state);
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break;
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}
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}
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_bufferMessage(r, type, { buffer, start, end }) {
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const state = { buffer, start, end }; // copy
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r.pending.push({ type, state });
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this._buffered += byteSize(state);
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this._pauseMaybe();
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}
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_pauseMaybe() {
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if (this._paused === true || this._buffered <= MAX_BUFFERED) return;
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this._paused = true;
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this.stream.pause();
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}
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_resumeMaybe() {
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if (this._paused === false || this._buffered > MAX_BUFFERED) return;
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this._paused = false;
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this.stream.resume();
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}
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_onbatch(state) {
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const end = state.end;
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let remoteId = c.uint.decode(state);
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while (state.end > state.start) {
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const len = c.uint.decode(state);
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if (len === 0) {
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remoteId = c.uint.decode(state);
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continue;
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}
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state.end = state.start + len;
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this._decode(remoteId, state);
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state.start = state.end;
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state.end = end;
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}
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}
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async _onopensession(state) {
|
|
const remoteId = c.uint.decode(state);
|
|
const protocol = c.string.decode(state);
|
|
const id = c.buffer.decode(state);
|
|
|
|
// remote tried to open the control session - auto reject for now
|
|
// as we can use as an explicit control protocol declaration if we need to
|
|
if (remoteId === 0) {
|
|
this._rejectSession(0);
|
|
return;
|
|
}
|
|
|
|
const rid = remoteId - 1;
|
|
const info = await this._get(protocol, id);
|
|
|
|
await this.pullRemote();
|
|
|
|
// allow the remote to grow the ids by one
|
|
if (this._remote.length === rid) {
|
|
this._remote.push(null);
|
|
|
|
await this.pushRemote(this._remote.length - 1);
|
|
}
|
|
|
|
if (rid >= this._remote.length || this._remote[rid] !== null) {
|
|
throw new Error("Invalid open message");
|
|
}
|
|
|
|
if (info.outgoing.length > 0) {
|
|
await this.pullInfos();
|
|
const localId = info.outgoing.shift();
|
|
const session = this._local[localId - 1];
|
|
|
|
await this.pushInfos();
|
|
|
|
if (session === null) {
|
|
await this.pullFree();
|
|
// we already closed the channel - ignore
|
|
this._free.push(localId - 1);
|
|
|
|
await this.pushFree(localId - 1);
|
|
|
|
return;
|
|
}
|
|
|
|
this._remote[rid] = { state, pending: null, session: null };
|
|
|
|
await this.pushRemote(remoteId);
|
|
|
|
session._remoteId = remoteId;
|
|
session._fullyOpen();
|
|
return;
|
|
}
|
|
|
|
const copyState = {
|
|
buffer: state.buffer,
|
|
start: state.start,
|
|
end: state.end,
|
|
};
|
|
this._remote[rid] = { state: copyState, pending: [], session: null };
|
|
|
|
if (++this._remoteBacklog > MAX_BACKLOG) {
|
|
throw new Error("Remote exceeded backlog");
|
|
}
|
|
|
|
await this.pullInfos();
|
|
|
|
info.pairing++;
|
|
info.incoming.push(remoteId);
|
|
|
|
await this.pushInfos();
|
|
await this.pushRemote(remoteId);
|
|
|
|
this._requestSession(protocol, id, info).catch(this._safeDestroyBound);
|
|
}
|
|
|
|
async _onrejectsession(state) {
|
|
const localId = c.uint.decode(state);
|
|
|
|
// TODO: can be done smarter...
|
|
for (const info of this._infos.values()) {
|
|
const i = info.outgoing.indexOf(localId);
|
|
if (i === -1) continue;
|
|
|
|
await this.pullInfos();
|
|
|
|
info.outgoing.splice(i, 1);
|
|
|
|
await this.pushInfos();
|
|
|
|
const session = this._local[localId - 1];
|
|
|
|
await this.pullFree(localId - 1);
|
|
|
|
this._free.push(localId - 1);
|
|
|
|
await this.pushFree(localId - 1);
|
|
|
|
if (session !== null) session._close(true);
|
|
|
|
await this._gc(info);
|
|
return;
|
|
}
|
|
|
|
throw new Error("Invalid reject message");
|
|
}
|
|
|
|
_onclosesession(state) {
|
|
const remoteId = c.uint.decode(state);
|
|
|
|
if (remoteId === 0) return; // ignore
|
|
|
|
const rid = remoteId - 1;
|
|
const r = rid < this._remote.length ? this._remote[rid] : null;
|
|
|
|
if (r === null) return;
|
|
|
|
if (r.session !== null) r.session._close(true);
|
|
}
|
|
|
|
async _requestSession(protocol, id, info) {
|
|
const notify =
|
|
this._notify.get(toKey(protocol, id)) ||
|
|
this._notify.get(toKey(protocol, null));
|
|
|
|
if (notify) await notify(id);
|
|
|
|
await this.pullInfos();
|
|
|
|
let p = --info.pairing;
|
|
|
|
await this.pushInfos();
|
|
|
|
if (p > 0) return;
|
|
|
|
while (info.incoming.length > 0) {
|
|
await this.pullInfos();
|
|
|
|
const id = info.incoming.shift();
|
|
|
|
await this.pushInfos();
|
|
|
|
this._rejectSession(info, id);
|
|
}
|
|
|
|
await this._gc(info);
|
|
}
|
|
|
|
_rejectSession(info, remoteId) {
|
|
if (remoteId > 0) {
|
|
const r = this._remote[remoteId - 1];
|
|
|
|
if (r.pending !== null) {
|
|
for (let i = 0; i < r.pending.length; i++) {
|
|
this._buffered -= byteSize(r.pending[i].state);
|
|
}
|
|
}
|
|
|
|
this._remote[remoteId - 1] = null;
|
|
this._resumeMaybe();
|
|
}
|
|
|
|
const state = { buffer: null, start: 2, end: 2 };
|
|
|
|
c.uint.preencode(state, remoteId);
|
|
|
|
state.buffer = this._alloc(state.end);
|
|
|
|
state.buffer[0] = 0;
|
|
state.buffer[1] = 2;
|
|
c.uint.encode(state, remoteId);
|
|
|
|
this._write0(state.buffer);
|
|
}
|
|
|
|
_write0(buffer) {
|
|
if (this._batch !== null) {
|
|
this._pushBatch(0, buffer.subarray(1));
|
|
return;
|
|
}
|
|
|
|
this.stream.write(buffer);
|
|
}
|
|
|
|
destroy(err) {
|
|
this.stream.destroy(err);
|
|
}
|
|
|
|
_safeDestroy(err) {
|
|
safetyCatch(err);
|
|
this.stream.destroy(err);
|
|
}
|
|
|
|
_shutdown() {
|
|
for (const s of this._local) {
|
|
if (s !== null) s._close(true);
|
|
}
|
|
}
|
|
|
|
async popFree(id) {
|
|
await this.stream.syncProtomux("popFree", id);
|
|
}
|
|
async pushFree(id) {
|
|
await this.stream.syncProtomux("pushFree", id);
|
|
}
|
|
async pushLocal(id) {
|
|
await this.stream.syncProtomux("pushLocal", id);
|
|
}
|
|
async pushRemote(id) {
|
|
await this.stream.syncProtomux("pushRemote", id);
|
|
}
|
|
async pushInfos() {
|
|
await this.stream.syncProtomux(
|
|
"pushInfos",
|
|
Array.from(this._infos.entries())
|
|
);
|
|
}
|
|
|
|
async pullLocal() {
|
|
const ids = await this.stream.syncProtomux("pullLocal");
|
|
|
|
ids.forEach((item) => {
|
|
item = parseInt(item);
|
|
if (typeof this._local[item] === "undefined") {
|
|
this._local[item] = null;
|
|
}
|
|
});
|
|
}
|
|
async pullFree() {
|
|
const ids = await this.stream.syncProtomux("pullFree");
|
|
|
|
this._free = Array.from(new Set([...this._free, ...ids]));
|
|
this._free = this._free.filter((item) => item !== null);
|
|
}
|
|
async pullRemote() {
|
|
const ids = await this.stream.syncProtomux("pullRemote");
|
|
|
|
ids.forEach((item) => {
|
|
item = parseInt(item);
|
|
if (typeof this._remote[item] === "undefined") {
|
|
this._remote[item] = null;
|
|
}
|
|
});
|
|
}
|
|
async pullInfos() {
|
|
const info = await this.stream.syncProtomux(
|
|
"pullInfos",
|
|
Array.from(this._infos.entries())
|
|
);
|
|
|
|
this._infos = new Map(info);
|
|
}
|
|
};
|
|
|
|
function noop() {}
|
|
|
|
function toKey(protocol, id) {
|
|
return protocol + "##" + (id ? b4a.toString(id, "hex") : "");
|
|
}
|
|
|
|
function byteSize(state) {
|
|
return 512 + (state.end - state.start);
|
|
}
|
|
|
|
function isPromise(p) {
|
|
return !!(p && typeof p.then === "function");
|
|
}
|
|
|
|
function encodingLength(enc, val) {
|
|
const state = { buffer: null, start: 0, end: 0 };
|
|
enc.preencode(state, val);
|
|
return state.end;
|
|
}
|