560 lines
14 KiB
JavaScript
560 lines
14 KiB
JavaScript
var {promisify} = require('es6-promisify');
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var Path = require('../path.js');
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var Errors = require('../errors.js');
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var Environment = require('./environment.js');
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var async = require('../../lib/async.js');
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var minimatch = require('minimatch');
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function Shell(fs, options) {
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options = options || {};
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var env = new Environment(options.env);
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var cwd = '/';
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/**
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* The bound FileSystem (cannot be changed)
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*/
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Object.defineProperty(this, 'fs', {
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get: function() { return fs; },
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enumerable: true
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});
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/**
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* The shell's environment (e.g., for things like
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* path, tmp, and other env vars). Use env.get()
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* and env.set() to work with variables.
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*/
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Object.defineProperty(this, 'env', {
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get: function() { return env; },
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enumerable: true
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});
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/**
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* Change the current working directory. We
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* include `cd` on the `this` vs. proto so that
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* we can access cwd without exposing it externally.
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*/
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this.cd = function(path, callback) {
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path = Path.resolve(cwd, path);
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// Make sure the path actually exists, and is a dir
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fs.stat(path, function(err, stats) {
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if(err) {
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callback(new Errors.ENOTDIR(null, path));
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return;
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}
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if(stats.type === 'DIRECTORY') {
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cwd = path;
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callback();
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} else {
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callback(new Errors.ENOTDIR(null, path));
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}
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});
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};
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/**
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* Get the current working directory (changed with `cd()`)
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*/
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this.pwd = function() {
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return cwd;
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};
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this.promises = {};
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/**
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* Public API for Shell converted to Promise based
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*/
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[
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'cd',
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'exec',
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'touch',
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'cat',
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'ls',
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'rm',
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'tempDir',
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'mkdirp',
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'find'
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].forEach((methodName)=>{
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this.promises[methodName] = promisify(this[methodName].bind(this));
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});
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}
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/**
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* Execute the .js command located at `path`. Such commands
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* should assume the existence of 3 arguments, which will be
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* defined at runtime:
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*
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* * fs - the current shell's bound filesystem object
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* * args - a list of arguments for the command, or an empty list if none
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* * callback - a callback function(error, result) to call when done.
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*
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* The .js command's contents should be the body of a function
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* that looks like this:
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*
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* function(fs, args, callback) {
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* // .js code here
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* }
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*/
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Shell.prototype.exec = function(path, args, callback) {
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/* jshint evil:true */
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var sh = this;
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var fs = sh.fs;
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if(typeof args === 'function') {
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callback = args;
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args = [];
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}
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args = args || [];
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callback = callback || function(){};
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path = Path.resolve(sh.pwd(), path);
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fs.readFile(path, 'utf8', function(error, data) {
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if(error) {
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callback(error);
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return;
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}
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try {
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var cmd = new Function('fs', 'args', 'callback', data);
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cmd(fs, args, callback);
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} catch(e) {
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callback(e);
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}
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});
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};
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/**
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* Create a file if it does not exist, or update access and
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* modified times if it does. Valid options include:
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*
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* * updateOnly - whether to create the file if missing (defaults to false)
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* * date - use the provided Date value instead of current date/time
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*/
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Shell.prototype.touch = function(path, options, callback) {
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var sh = this;
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var fs = sh.fs;
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if(typeof options === 'function') {
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callback = options;
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options = {};
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}
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options = options || {};
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callback = callback || function(){};
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path = Path.resolve(sh.pwd(), path);
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function createFile(path) {
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fs.writeFile(path, '', callback);
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}
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function updateTimes(path) {
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var now = Date.now();
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var atime = options.date || now;
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var mtime = options.date || now;
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fs.utimes(path, atime, mtime, callback);
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}
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fs.stat(path, function(error) {
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if(error) {
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if(options.updateOnly === true) {
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callback();
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} else {
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createFile(path);
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}
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} else {
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updateTimes(path);
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}
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});
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};
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/**
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* Concatenate multiple files into a single String, with each
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* file separated by a newline. The `files` argument should
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* be a String (path to single file) or an Array of Strings
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* (multiple file paths).
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*/
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Shell.prototype.cat = function(files, callback) {
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var sh = this;
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var fs = sh.fs;
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var all = '';
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callback = callback || function(){};
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if(!files) {
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callback(new Errors.EINVAL('Missing files argument'));
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return;
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}
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files = typeof files === 'string' ? [ files ] : files;
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function append(item, callback) {
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var filename = Path.resolve(sh.pwd(), item);
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fs.readFile(filename, 'utf8', function(error, data) {
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if(error) {
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callback(error);
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return;
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}
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all += data + '\n';
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callback();
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});
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}
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async.eachSeries(files, append, function(error) {
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if(error) {
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callback(error);
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} else {
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callback(null, all.replace(/\n$/, ''));
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}
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});
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};
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/**
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* Get the listing of a directory, returning an array of
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* file entries in the following form:
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*
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* {
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* path: <String> the basename of the directory entry
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* links: <Number> the number of links to the entry
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* size: <Number> the size in bytes of the entry
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* modified: <Number> the last modified date/time
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* type: <String> the type of the entry
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* contents: <Array> an optional array of child entries
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* }
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*
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* By default ls() gives a shallow listing. If you want
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* to follow directories as they are encountered, use
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* the `recursive=true` option.
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*/
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Shell.prototype.ls = function(dir, options, callback) {
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var sh = this;
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var fs = sh.fs;
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if(typeof options === 'function') {
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callback = options;
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options = {};
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}
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options = options || {};
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callback = callback || function(){};
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if(!dir) {
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callback(new Errors.EINVAL('Missing dir argument'));
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return;
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}
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function list(path, callback) {
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var pathname = Path.resolve(sh.pwd(), path);
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var result = [];
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fs.readdir(pathname, function(error, entries) {
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if(error) {
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callback(error);
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return;
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}
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function getDirEntry(name, callback) {
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name = Path.join(pathname, name);
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fs.stat(name, function(error, stats) {
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if(error) {
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callback(error);
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return;
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}
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var entry = stats;
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if(options.recursive && stats.type === 'DIRECTORY') {
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list(Path.join(pathname, entry.name), function(error, items) {
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if(error) {
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callback(error);
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return;
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}
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entry.contents = items;
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result.push(entry);
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callback();
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});
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} else {
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result.push(entry);
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callback();
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}
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});
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}
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async.eachSeries(entries, getDirEntry, function(error) {
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callback(error, result);
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});
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});
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}
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list(dir, callback);
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};
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/**
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* Removes the file or directory at `path`. If `path` is a file
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* it will be removed. If `path` is a directory, it will be
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* removed if it is empty, otherwise the callback will receive
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* an error. In order to remove non-empty directories, use the
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* `recursive=true` option.
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*/
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Shell.prototype.rm = function(path, options, callback) {
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var sh = this;
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var fs = sh.fs;
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if(typeof options === 'function') {
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callback = options;
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options = {};
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}
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options = options || {};
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callback = callback || function(){};
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if(!path) {
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callback(new Errors.EINVAL('Missing path argument'));
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return;
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}
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function remove(pathname, callback) {
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pathname = Path.resolve(sh.pwd(), pathname);
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fs.stat(pathname, function(error, stats) {
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if(error) {
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callback(error);
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return;
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}
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// If this is a file, delete it and we're done
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if(stats.type === 'FILE') {
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fs.unlink(pathname, callback);
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return;
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}
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// If it's a dir, check if it's empty
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fs.readdir(pathname, function(error, entries) {
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if(error) {
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callback(error);
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return;
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}
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// If dir is empty, delete it and we're done
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if(entries.length === 0) {
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fs.rmdir(pathname, callback);
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return;
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}
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// If not, see if we're allowed to delete recursively
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if(!options.recursive) {
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callback(new Errors.ENOTEMPTY(null, pathname));
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return;
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}
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// Remove each dir entry recursively, then delete the dir.
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entries = entries.map(function(filename) {
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// Root dir entries absolutely
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return Path.join(pathname, filename);
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});
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async.eachSeries(entries, remove, function(error) {
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if(error) {
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callback(error);
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return;
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}
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fs.rmdir(pathname, callback);
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});
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});
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});
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}
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remove(path, callback);
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};
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/**
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* Gets the path to the temporary directory, creating it if not
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* present. The directory used is the one specified in
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* env.TMP. The callback receives (error, tempDirName).
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*/
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Shell.prototype.tempDir = function(callback) {
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var sh = this;
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var fs = sh.fs;
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var tmp = sh.env.get('TMP');
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callback = callback || function(){};
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// Try and create it, and it will either work or fail
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// but either way it's now there.
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fs.mkdir(tmp, function() {
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callback(null, tmp);
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});
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};
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/**
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* Recursively creates the directory at `path`. If the parent
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* of `path` does not exist, it will be created.
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* Based off EnsureDir by Sam X. Xu
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* https://www.npmjs.org/package/ensureDir
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* MIT License
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*/
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Shell.prototype.mkdirp = function(path, callback) {
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var sh = this;
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var fs = sh.fs;
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callback = callback || function(){};
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if(!path) {
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callback(new Errors.EINVAL('Missing path argument'));
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return;
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}
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path = Path.resolve(sh.pwd(), path);
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if (path === '/') {
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callback();
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return;
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}
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function _mkdirp(path, callback) {
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fs.stat(path, function (err, stat) {
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if(stat) {
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if(stat.isDirectory()) {
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callback();
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return;
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}
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else if (stat.isFile()) {
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callback(new Errors.ENOTDIR(null, path));
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return;
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}
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}
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else if (err && err.code !== 'ENOENT') {
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callback(err);
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return;
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}
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else {
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var parent = Path.dirname(path);
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if(parent === '/') {
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fs.mkdir(path, function (err) {
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if (err && err.code !== 'EEXIST') {
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callback(err);
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return;
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}
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callback();
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return;
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});
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}
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else {
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_mkdirp(parent, function (err) {
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if (err) return callback(err);
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fs.mkdir(path, function (err) {
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if (err && err.code !== 'EEXIST') {
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callback(err);
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return;
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}
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callback();
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return;
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});
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});
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}
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}
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});
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}
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_mkdirp(path, callback);
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};
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/**
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* Recursively walk a directory tree, reporting back all paths
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* that were found along the way. The `path` must be a dir.
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* Valid options include a `regex` for pattern matching paths
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* and an `exec` function of the form `function(path, next)` where
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* `path` is the current path that was found (dir paths have an '/'
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* appended) and `next` is a callback to call when done processing
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* the current path, passing any error object back as the first argument.
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* `find` returns a flat array of absolute paths for all matching/found
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* paths as the final argument to the callback.
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*/
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Shell.prototype.find = function(path, options, callback) {
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var sh = this;
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var fs = sh.fs;
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if(typeof options === 'function') {
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callback = options;
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options = {};
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}
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options = options || {};
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callback = callback || function(){};
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var exec = options.exec || function(path, next) { next(); };
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var found = [];
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if(!path) {
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callback(new Errors.EINVAL('Missing path argument'));
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return;
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}
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function processPath(path, callback) {
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exec(path, function(err) {
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if(err) {
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callback(err);
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return;
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}
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found.push(path);
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callback();
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});
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}
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function maybeProcessPath(path, callback) {
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// Test the path against the user's regex, name, path primaries (if any)
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// and remove any trailing slashes added previously.
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var rawPath = Path.removeTrailing(path);
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// Check entire path against provided regex, if any
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if(options.regex && !options.regex.test(rawPath)) {
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callback();
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return;
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}
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// Check basename for matches against name primary, if any
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if(options.name && !minimatch(Path.basename(rawPath), options.name)) {
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callback();
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return;
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}
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// Check dirname for matches against path primary, if any
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if(options.path && !minimatch(Path.dirname(rawPath), options.path)) {
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callback();
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return;
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}
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processPath(path, callback);
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}
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function walk(path, callback) {
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path = Path.resolve(sh.pwd(), path);
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// The path is either a file or dir, and instead of doing
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// a stat() to determine it first, we just try to readdir()
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// and it will either work or not, and we handle the non-dir error.
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fs.readdir(path, function(err, entries) {
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if(err) {
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if(err.code === 'ENOTDIR' /* file case, ignore error */) {
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maybeProcessPath(path, callback);
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} else {
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callback(err);
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}
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return;
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}
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// Path is really a dir, add a trailing / and report it found
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maybeProcessPath(Path.addTrailing(path), function(err) {
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if(err) {
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callback(err);
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return;
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}
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entries = entries.map(function(entry) {
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return Path.join(path, entry);
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});
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async.eachSeries(entries, walk, function(err) {
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callback(err, found);
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});
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});
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});
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}
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// Make sure we are starting with a dir path
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fs.stat(path, function(err, stats) {
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if(err) {
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callback(err);
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return;
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}
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if(!stats.isDirectory()) {
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callback(new Errors.ENOTDIR(null, path));
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return;
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}
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walk(path, callback);
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});
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};
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module.exports = Shell;
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