!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.FilerBuffer=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o * @license MIT */ var base64 = _dereq_('base64-js') var ieee754 = _dereq_('ieee754') var isArray = _dereq_('is-array') exports.Buffer = Buffer exports.SlowBuffer = Buffer exports.INSPECT_MAX_BYTES = 50 Buffer.poolSize = 8192 // not used by this implementation var kMaxLength = 0x3fffffff /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Note: * * - Implementation must support adding new properties to `Uint8Array` instances. * Firefox 4-29 lacked support, fixed in Firefox 30+. * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will * get the Object implementation, which is slower but will work correctly. */ Buffer.TYPED_ARRAY_SUPPORT = (function () { try { var buf = new ArrayBuffer(0) var arr = new Uint8Array(buf) arr.foo = function () { return 42 } return 42 === arr.foo() && // typed array instances can be augmented typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` } catch (e) { return false } })() /** * Class: Buffer * ============= * * The Buffer constructor returns instances of `Uint8Array` that are augmented * with function properties for all the node `Buffer` API functions. We use * `Uint8Array` so that square bracket notation works as expected -- it returns * a single octet. * * By augmenting the instances, we can avoid modifying the `Uint8Array` * prototype. */ function Buffer (subject, encoding, noZero) { if (!(this instanceof Buffer)) return new Buffer(subject, encoding, noZero) var type = typeof subject // Find the length var length if (type === 'number') length = subject > 0 ? subject >>> 0 : 0 else if (type === 'string') { if (encoding === 'base64') subject = base64clean(subject) length = Buffer.byteLength(subject, encoding) } else if (type === 'object' && subject !== null) { // assume object is array-like if (subject.type === 'Buffer' && isArray(subject.data)) subject = subject.data length = +subject.length > 0 ? Math.floor(+subject.length) : 0 } else throw new TypeError('must start with number, buffer, array or string') if (this.length > kMaxLength) throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength.toString(16) + ' bytes') var buf if (Buffer.TYPED_ARRAY_SUPPORT) { // Preferred: Return an augmented `Uint8Array` instance for best performance buf = Buffer._augment(new Uint8Array(length)) } else { // Fallback: Return THIS instance of Buffer (created by `new`) buf = this buf.length = length buf._isBuffer = true } var i if (Buffer.TYPED_ARRAY_SUPPORT && typeof subject.byteLength === 'number') { // Speed optimization -- use set if we're copying from a typed array buf._set(subject) } else if (isArrayish(subject)) { // Treat array-ish objects as a byte array if (Buffer.isBuffer(subject)) { for (i = 0; i < length; i++) buf[i] = subject.readUInt8(i) } else { for (i = 0; i < length; i++) buf[i] = ((subject[i] % 256) + 256) % 256 } } else if (type === 'string') { buf.write(subject, 0, encoding) } else if (type === 'number' && !Buffer.TYPED_ARRAY_SUPPORT && !noZero) { for (i = 0; i < length; i++) { buf[i] = 0 } } return buf } Buffer.isBuffer = function (b) { return !!(b != null && b._isBuffer) } Buffer.compare = function (a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) throw new TypeError('Arguments must be Buffers') var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {} if (i !== len) { x = a[i] y = b[i] } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'raw': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function (list, totalLength) { if (!isArray(list)) throw new TypeError('Usage: Buffer.concat(list[, length])') if (list.length === 0) { return new Buffer(0) } else if (list.length === 1) { return list[0] } var i if (totalLength === undefined) { totalLength = 0 for (i = 0; i < list.length; i++) { totalLength += list[i].length } } var buf = new Buffer(totalLength) var pos = 0 for (i = 0; i < list.length; i++) { var item = list[i] item.copy(buf, pos) pos += item.length } return buf } Buffer.byteLength = function (str, encoding) { var ret str = str + '' switch (encoding || 'utf8') { case 'ascii': case 'binary': case 'raw': ret = str.length break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = str.length * 2 break case 'hex': ret = str.length >>> 1 break case 'utf8': case 'utf-8': ret = utf8ToBytes(str).length break case 'base64': ret = base64ToBytes(str).length break default: ret = str.length } return ret } // pre-set for values that may exist in the future Buffer.prototype.length = undefined Buffer.prototype.parent = undefined // toString(encoding, start=0, end=buffer.length) Buffer.prototype.toString = function (encoding, start, end) { var loweredCase = false start = start >>> 0 end = end === undefined || end === Infinity ? this.length : end >>> 0 if (!encoding) encoding = 'utf8' if (start < 0) start = 0 if (end > this.length) end = this.length if (end <= start) return '' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'binary': return binarySlice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } Buffer.prototype.equals = function (b) { if(!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function () { var str = '' var max = exports.INSPECT_MAX_BYTES if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') if (this.length > max) str += ' ... ' } return '' } Buffer.prototype.compare = function (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') return Buffer.compare(this, b) } // `get` will be removed in Node 0.13+ Buffer.prototype.get = function (offset) { console.log('.get() is deprecated. Access using array indexes instead.') return this.readUInt8(offset) } // `set` will be removed in Node 0.13+ Buffer.prototype.set = function (v, offset) { console.log('.set() is deprecated. Access using array indexes instead.') return this.writeUInt8(v, offset) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length if (strLen % 2 !== 0) throw new Error('Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; i++) { var byte = parseInt(string.substr(i * 2, 2), 16) if (isNaN(byte)) throw new Error('Invalid hex string') buf[offset + i] = byte } return i } function utf8Write (buf, string, offset, length) { var charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length) return charsWritten } function asciiWrite (buf, string, offset, length) { var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length) return charsWritten } function binaryWrite (buf, string, offset, length) { return asciiWrite(buf, string, offset, length) } function base64Write (buf, string, offset, length) { var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length) return charsWritten } function utf16leWrite (buf, string, offset, length) { var charsWritten = blitBuffer(utf16leToBytes(string), buf, offset, length, 2) return charsWritten } Buffer.prototype.write = function (string, offset, length, encoding) { // Support both (string, offset, length, encoding) // and the legacy (string, encoding, offset, length) if (isFinite(offset)) { if (!isFinite(length)) { encoding = length length = undefined } } else { // legacy var swap = encoding encoding = offset offset = length length = swap } offset = Number(offset) || 0 var remaining = this.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } encoding = String(encoding || 'utf8').toLowerCase() var ret switch (encoding) { case 'hex': ret = hexWrite(this, string, offset, length) break case 'utf8': case 'utf-8': ret = utf8Write(this, string, offset, length) break case 'ascii': ret = asciiWrite(this, string, offset, length) break case 'binary': ret = binaryWrite(this, string, offset, length) break case 'base64': ret = base64Write(this, string, offset, length) break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = utf16leWrite(this, string, offset, length) break default: throw new TypeError('Unknown encoding: ' + encoding) } return ret } Buffer.prototype.toJSON = function () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } function base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function utf8Slice (buf, start, end) { var res = '' var tmp = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) { if (buf[i] <= 0x7F) { res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i]) tmp = '' } else { tmp += '%' + buf[i].toString(16) } } return res + decodeUtf8Char(tmp) } function asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) { ret += String.fromCharCode(buf[i]) } return ret } function binarySlice (buf, start, end) { return asciiSlice(buf, start, end) } function hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; i++) { out += toHex(buf[i]) } return out } function utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) } return res } Buffer.prototype.slice = function (start, end) { var len = this.length start = ~~start end = end === undefined ? len : ~~end if (start < 0) { start += len; if (start < 0) start = 0 } else if (start > len) { start = len } if (end < 0) { end += len if (end < 0) end = 0 } else if (end > len) { end = len } if (end < start) end = start if (Buffer.TYPED_ARRAY_SUPPORT) { return Buffer._augment(this.subarray(start, end)) } else { var sliceLen = end - start var newBuf = new Buffer(sliceLen, undefined, true) for (var i = 0; i < sliceLen; i++) { newBuf[i] = this[i + start] } return newBuf } } /* * Need to make sure that buffer isn't trying to write out of bounds. */ function checkOffset (offset, ext, length) { if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') } Buffer.prototype.readUInt8 = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) return this[offset] } Buffer.prototype.readUInt16LE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return this[offset] | (this[offset + 1] << 8) } Buffer.prototype.readUInt16BE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return (this[offset] << 8) | this[offset + 1] } Buffer.prototype.readUInt32LE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000) } Buffer.prototype.readUInt32BE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]) } Buffer.prototype.readInt8 = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) if (!(this[offset] & 0x80)) return (this[offset]) return ((0xff - this[offset] + 1) * -1) } Buffer.prototype.readInt16LE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset] | (this[offset + 1] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt16BE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset + 1] | (this[offset] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt32LE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24) } Buffer.prototype.readInt32BE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]) } Buffer.prototype.readFloatLE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, true, 23, 4) } Buffer.prototype.readFloatBE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, false, 23, 4) } Buffer.prototype.readDoubleLE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, true, 52, 8) } Buffer.prototype.readDoubleBE = function (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, false, 52, 8) } function checkInt (buf, value, offset, ext, max, min) { if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance') if (value > max || value < min) throw new TypeError('value is out of bounds') if (offset + ext > buf.length) throw new TypeError('index out of range') } Buffer.prototype.writeUInt8 = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) this[offset] = value return offset + 1 } function objectWriteUInt16 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value this[offset + 1] = (value >>> 8) } else objectWriteUInt16(this, value, offset, true) return offset + 2 } Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = value } else objectWriteUInt16(this, value, offset, false) return offset + 2 } function objectWriteUInt32 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffffffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset + 3] = (value >>> 24) this[offset + 2] = (value >>> 16) this[offset + 1] = (value >>> 8) this[offset] = value } else objectWriteUInt32(this, value, offset, true) return offset + 4 } Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = value } else objectWriteUInt32(this, value, offset, false) return offset + 4 } Buffer.prototype.writeInt8 = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) if (value < 0) value = 0xff + value + 1 this[offset] = value return offset + 1 } Buffer.prototype.writeInt16LE = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value this[offset + 1] = (value >>> 8) } else objectWriteUInt16(this, value, offset, true) return offset + 2 } Buffer.prototype.writeInt16BE = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = value } else objectWriteUInt16(this, value, offset, false) return offset + 2 } Buffer.prototype.writeInt32LE = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = value this[offset + 1] = (value >>> 8) this[offset + 2] = (value >>> 16) this[offset + 3] = (value >>> 24) } else objectWriteUInt32(this, value, offset, true) return offset + 4 } Buffer.prototype.writeInt32BE = function (value, offset, noAssert) { value = +value offset = offset >>> 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (value < 0) value = 0xffffffff + value + 1 if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = value } else objectWriteUInt32(this, value, offset, false) return offset + 4 } function checkIEEE754 (buf, value, offset, ext, max, min) { if (value > max || value < min) throw new TypeError('value is out of bounds') if (offset + ext > buf.length) throw new TypeError('index out of range') } function writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) ieee754.write(buf, value, offset, littleEndian, 23, 4) return offset + 4 } Buffer.prototype.writeFloatLE = function (value, offset, noAssert) { return writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function (value, offset, noAssert) { return writeFloat(this, value, offset, false, noAssert) } function writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) ieee754.write(buf, value, offset, littleEndian, 52, 8) return offset + 8 } Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) { return writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) { return writeDouble(this, value, offset, false, noAssert) } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function (target, target_start, start, end) { var source = this if (!start) start = 0 if (!end && end !== 0) end = this.length if (!target_start) target_start = 0 // Copy 0 bytes; we're done if (end === start) return if (target.length === 0 || source.length === 0) return // Fatal error conditions if (end < start) throw new TypeError('sourceEnd < sourceStart') if (target_start < 0 || target_start >= target.length) throw new TypeError('targetStart out of bounds') if (start < 0 || start >= source.length) throw new TypeError('sourceStart out of bounds') if (end < 0 || end > source.length) throw new TypeError('sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - target_start < end - start) end = target.length - target_start + start var len = end - start if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < len; i++) { target[i + target_start] = this[i + start] } } else { target._set(this.subarray(start, start + len), target_start) } } // fill(value, start=0, end=buffer.length) Buffer.prototype.fill = function (value, start, end) { if (!value) value = 0 if (!start) start = 0 if (!end) end = this.length if (end < start) throw new TypeError('end < start') // Fill 0 bytes; we're done if (end === start) return if (this.length === 0) return if (start < 0 || start >= this.length) throw new TypeError('start out of bounds') if (end < 0 || end > this.length) throw new TypeError('end out of bounds') var i if (typeof value === 'number') { for (i = start; i < end; i++) { this[i] = value } } else { var bytes = utf8ToBytes(value.toString()) var len = bytes.length for (i = start; i < end; i++) { this[i] = bytes[i % len] } } return this } /** * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. * Added in Node 0.12. Only available in browsers that support ArrayBuffer. */ Buffer.prototype.toArrayBuffer = function () { if (typeof Uint8Array !== 'undefined') { if (Buffer.TYPED_ARRAY_SUPPORT) { return (new Buffer(this)).buffer } else { var buf = new Uint8Array(this.length) for (var i = 0, len = buf.length; i < len; i += 1) { buf[i] = this[i] } return buf.buffer } } else { throw new TypeError('Buffer.toArrayBuffer not supported in this browser') } } // HELPER FUNCTIONS // ================ var BP = Buffer.prototype /** * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods */ Buffer._augment = function (arr) { arr.constructor = Buffer arr._isBuffer = true // save reference to original Uint8Array get/set methods before overwriting arr._get = arr.get arr._set = arr.set // deprecated, will be removed in node 0.13+ arr.get = BP.get arr.set = BP.set arr.write = BP.write arr.toString = BP.toString arr.toLocaleString = BP.toString arr.toJSON = BP.toJSON arr.equals = BP.equals arr.compare = BP.compare arr.copy = BP.copy arr.slice = BP.slice arr.readUInt8 = BP.readUInt8 arr.readUInt16LE = BP.readUInt16LE arr.readUInt16BE = BP.readUInt16BE arr.readUInt32LE = BP.readUInt32LE arr.readUInt32BE = BP.readUInt32BE arr.readInt8 = BP.readInt8 arr.readInt16LE = BP.readInt16LE arr.readInt16BE = BP.readInt16BE arr.readInt32LE = BP.readInt32LE arr.readInt32BE = BP.readInt32BE arr.readFloatLE = BP.readFloatLE arr.readFloatBE = BP.readFloatBE arr.readDoubleLE = BP.readDoubleLE arr.readDoubleBE = BP.readDoubleBE arr.writeUInt8 = BP.writeUInt8 arr.writeUInt16LE = BP.writeUInt16LE arr.writeUInt16BE = BP.writeUInt16BE arr.writeUInt32LE = BP.writeUInt32LE arr.writeUInt32BE = BP.writeUInt32BE arr.writeInt8 = BP.writeInt8 arr.writeInt16LE = BP.writeInt16LE arr.writeInt16BE = BP.writeInt16BE arr.writeInt32LE = BP.writeInt32LE arr.writeInt32BE = BP.writeInt32BE arr.writeFloatLE = BP.writeFloatLE arr.writeFloatBE = BP.writeFloatBE arr.writeDoubleLE = BP.writeDoubleLE arr.writeDoubleBE = BP.writeDoubleBE arr.fill = BP.fill arr.inspect = BP.inspect arr.toArrayBuffer = BP.toArrayBuffer return arr } var INVALID_BASE64_RE = /[^+\/0-9A-z]/g function base64clean (str) { // Node strips out invalid characters like \n and \t from the string, base64-js does not str = stringtrim(str).replace(INVALID_BASE64_RE, '') // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not while (str.length % 4 !== 0) { str = str + '=' } return str } function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } function isArrayish (subject) { return isArray(subject) || Buffer.isBuffer(subject) || subject && typeof subject === 'object' && typeof subject.length === 'number' } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { var b = str.charCodeAt(i) if (b <= 0x7F) { byteArray.push(b) } else { var start = i if (b >= 0xD800 && b <= 0xDFFF) i++ var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%') for (var j = 0; j < h.length; j++) { byteArray.push(parseInt(h[j], 16)) } } } return byteArray } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; i++) { c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(str) } function blitBuffer (src, dst, offset, length, unitSize) { if (unitSize) length -= length % unitSize; for (var i = 0; i < length; i++) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } function decodeUtf8Char (str) { try { return decodeURIComponent(str) } catch (err) { return String.fromCharCode(0xFFFD) // UTF 8 invalid char } } },{"base64-js":2,"ieee754":3,"is-array":4}],2:[function(_dereq_,module,exports){ var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; ;(function (exports) { 'use strict'; var Arr = (typeof Uint8Array !== 'undefined') ? Uint8Array : Array var PLUS = '+'.charCodeAt(0) var SLASH = '/'.charCodeAt(0) var NUMBER = '0'.charCodeAt(0) var LOWER = 'a'.charCodeAt(0) var UPPER = 'A'.charCodeAt(0) function decode (elt) { var code = elt.charCodeAt(0) if (code === PLUS) return 62 // '+' if (code === SLASH) return 63 // '/' if (code < NUMBER) return -1 //no match if (code < NUMBER + 10) return code - NUMBER + 26 + 26 if (code < UPPER + 26) return code - UPPER if (code < LOWER + 26) return code - LOWER + 26 } function b64ToByteArray (b64) { var i, j, l, tmp, placeHolders, arr if (b64.length % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice var len = b64.length placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 // base64 is 4/3 + up to two characters of the original data arr = new Arr(b64.length * 3 / 4 - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? b64.length - 4 : b64.length var L = 0 function push (v) { arr[L++] = v } for (i = 0, j = 0; i < l; i += 4, j += 3) { tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) push((tmp & 0xFF0000) >> 16) push((tmp & 0xFF00) >> 8) push(tmp & 0xFF) } if (placeHolders === 2) { tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) push(tmp & 0xFF) } else if (placeHolders === 1) { tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) push((tmp >> 8) & 0xFF) push(tmp & 0xFF) } return arr } function uint8ToBase64 (uint8) { var i, extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes output = "", temp, length function encode (num) { return lookup.charAt(num) } function tripletToBase64 (num) { return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) } // go through the array every three bytes, we'll deal with trailing stuff later for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output += tripletToBase64(temp) } // pad the end with zeros, but make sure to not forget the extra bytes switch (extraBytes) { case 1: temp = uint8[uint8.length - 1] output += encode(temp >> 2) output += encode((temp << 4) & 0x3F) output += '==' break case 2: temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) output += encode(temp >> 10) output += encode((temp >> 4) & 0x3F) output += encode((temp << 2) & 0x3F) output += '=' break } return output } exports.toByteArray = b64ToByteArray exports.fromByteArray = uint8ToBase64 }(typeof exports === 'undefined' ? (this.base64js = {}) : exports)) },{}],3:[function(_dereq_,module,exports){ exports.read = function(buffer, offset, isLE, mLen, nBytes) { var e, m, eLen = nBytes * 8 - mLen - 1, eMax = (1 << eLen) - 1, eBias = eMax >> 1, nBits = -7, i = isLE ? (nBytes - 1) : 0, d = isLE ? -1 : 1, s = buffer[offset + i]; i += d; e = s & ((1 << (-nBits)) - 1); s >>= (-nBits); nBits += eLen; for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8); m = e & ((1 << (-nBits)) - 1); e >>= (-nBits); nBits += mLen; for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8); if (e === 0) { e = 1 - eBias; } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity); } else { m = m + Math.pow(2, mLen); e = e - eBias; } return (s ? -1 : 1) * m * Math.pow(2, e - mLen); }; exports.write = function(buffer, value, offset, isLE, mLen, nBytes) { var e, m, c, eLen = nBytes * 8 - mLen - 1, eMax = (1 << eLen) - 1, eBias = eMax >> 1, rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0), i = isLE ? 0 : (nBytes - 1), d = isLE ? 1 : -1, s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0; value = Math.abs(value); if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0; e = eMax; } else { e = Math.floor(Math.log(value) / Math.LN2); if (value * (c = Math.pow(2, -e)) < 1) { e--; c *= 2; } if (e + eBias >= 1) { value += rt / c; } else { value += rt * Math.pow(2, 1 - eBias); } if (value * c >= 2) { e++; c /= 2; } if (e + eBias >= eMax) { m = 0; e = eMax; } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen); e = e + eBias; } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); e = 0; } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8); e = (e << mLen) | m; eLen += mLen; for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8); buffer[offset + i - d] |= s * 128; }; },{}],4:[function(_dereq_,module,exports){ /** * isArray */ var isArray = Array.isArray; /** * toString */ var str = Object.prototype.toString; /** * Whether or not the given `val` * is an array. * * example: * * isArray([]); * // > true * isArray(arguments); * // > false * isArray(''); * // > false * * @param {mixed} val * @return {bool} */ module.exports = isArray || function (val) { return !! val && '[object Array]' == str.call(val); }; },{}],5:[function(_dereq_,module,exports){ (function (Buffer){ function FilerBuffer (subject, encoding, nonZero) { // Automatically turn ArrayBuffer into Uint8Array so that underlying // Buffer code doesn't just throw away and ignore ArrayBuffer data. if (subject instanceof ArrayBuffer) { subject = new Uint8Array(subject); } return new Buffer(subject, encoding, nonZero); }; // Inherit prototype from Buffer FilerBuffer.prototype = Object.create(Buffer.prototype); FilerBuffer.prototype.constructor = FilerBuffer; // Also copy static methods onto FilerBuffer ctor Object.keys(Buffer).forEach(function (p) { if (Buffer.hasOwnProperty(p)) { FilerBuffer[p] = Buffer[p]; } }); module.exports = FilerBuffer; }).call(this,_dereq_("buffer").Buffer) },{"buffer":1}]},{},[5]) (5) });