Update dist/ with newest stuff
This commit is contained in:
parent
eee8200e23
commit
c71a91f72f
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@ -1,21 +1,150 @@
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(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.FilerBuffer = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
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var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
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;(function (exports) {
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'use strict';
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var Arr = (typeof Uint8Array !== 'undefined')
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? Uint8Array
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: Array
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var PLUS = '+'.charCodeAt(0)
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var SLASH = '/'.charCodeAt(0)
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var NUMBER = '0'.charCodeAt(0)
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var LOWER = 'a'.charCodeAt(0)
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var UPPER = 'A'.charCodeAt(0)
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var PLUS_URL_SAFE = '-'.charCodeAt(0)
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var SLASH_URL_SAFE = '_'.charCodeAt(0)
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function decode (elt) {
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var code = elt.charCodeAt(0)
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if (code === PLUS ||
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code === PLUS_URL_SAFE)
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return 62 // '+'
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if (code === SLASH ||
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code === SLASH_URL_SAFE)
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return 63 // '/'
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if (code < NUMBER)
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return -1 //no match
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if (code < NUMBER + 10)
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return code - NUMBER + 26 + 26
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if (code < UPPER + 26)
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return code - UPPER
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if (code < LOWER + 26)
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return code - LOWER + 26
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}
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function b64ToByteArray (b64) {
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var i, j, l, tmp, placeHolders, arr
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if (b64.length % 4 > 0) {
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throw new Error('Invalid string. Length must be a multiple of 4')
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}
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// the number of equal signs (place holders)
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// if there are two placeholders, than the two characters before it
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// represent one byte
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// if there is only one, then the three characters before it represent 2 bytes
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// this is just a cheap hack to not do indexOf twice
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var len = b64.length
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placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
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// base64 is 4/3 + up to two characters of the original data
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arr = new Arr(b64.length * 3 / 4 - placeHolders)
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// if there are placeholders, only get up to the last complete 4 chars
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l = placeHolders > 0 ? b64.length - 4 : b64.length
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var L = 0
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function push (v) {
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arr[L++] = v
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}
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for (i = 0, j = 0; i < l; i += 4, j += 3) {
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tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
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push((tmp & 0xFF0000) >> 16)
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push((tmp & 0xFF00) >> 8)
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push(tmp & 0xFF)
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}
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if (placeHolders === 2) {
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tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
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push(tmp & 0xFF)
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} else if (placeHolders === 1) {
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tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
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push((tmp >> 8) & 0xFF)
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push(tmp & 0xFF)
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}
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return arr
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}
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function uint8ToBase64 (uint8) {
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var i,
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extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
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output = "",
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temp, length
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function encode (num) {
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return lookup.charAt(num)
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}
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function tripletToBase64 (num) {
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return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
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}
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// go through the array every three bytes, we'll deal with trailing stuff later
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for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
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temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
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output += tripletToBase64(temp)
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}
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// pad the end with zeros, but make sure to not forget the extra bytes
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switch (extraBytes) {
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case 1:
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temp = uint8[uint8.length - 1]
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output += encode(temp >> 2)
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output += encode((temp << 4) & 0x3F)
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output += '=='
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break
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case 2:
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temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
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output += encode(temp >> 10)
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output += encode((temp >> 4) & 0x3F)
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output += encode((temp << 2) & 0x3F)
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output += '='
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break
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}
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return output
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}
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exports.toByteArray = b64ToByteArray
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exports.fromByteArray = uint8ToBase64
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}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))
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},{}],2:[function(require,module,exports){
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(function (global){
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/*!
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* The buffer module from node.js, for the browser.
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*
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* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
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* @license MIT
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*/
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/* eslint-disable no-proto */
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'use strict'
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var base64 = require('base64-js')
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var ieee754 = require('ieee754')
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var isArray = require('is-array')
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var isArray = require('isarray')
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exports.Buffer = Buffer
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exports.SlowBuffer = SlowBuffer
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exports.INSPECT_MAX_BYTES = 50
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Buffer.poolSize = 8192 // not used by this implementation
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var kMaxLength = 0x3fffffff
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var rootParent = {}
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/**
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@ -26,32 +155,49 @@ var rootParent = {}
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* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
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* Opera 11.6+, iOS 4.2+.
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*
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* Due to various browser bugs, sometimes the Object implementation will be used even
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* when the browser supports typed arrays.
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*
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* Note:
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*
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* - Implementation must support adding new properties to `Uint8Array` instances.
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* Firefox 4-29 lacked support, fixed in Firefox 30+.
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* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
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* - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
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* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
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*
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* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
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* - Safari 5-7 lacks support for changing the `Object.prototype.constructor` property
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* on objects.
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*
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* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
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* incorrect length in some situations.
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* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
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*
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* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will
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* get the Object implementation, which is slower but will work correctly.
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* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
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* incorrect length in some situations.
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* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
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* get the Object implementation, which is slower but behaves correctly.
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*/
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Buffer.TYPED_ARRAY_SUPPORT = (function () {
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Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
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? global.TYPED_ARRAY_SUPPORT
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: typedArraySupport()
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function typedArraySupport () {
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function Bar () {}
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try {
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var buf = new ArrayBuffer(0)
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var arr = new Uint8Array(buf)
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var arr = new Uint8Array(1)
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arr.foo = function () { return 42 }
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arr.constructor = Bar
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return arr.foo() === 42 && // typed array instances can be augmented
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arr.constructor === Bar && // constructor can be set
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typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
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new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
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arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
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} catch (e) {
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return false
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}
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})()
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}
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function kMaxLength () {
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return Buffer.TYPED_ARRAY_SUPPORT
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? 0x7fffffff
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: 0x3fffffff
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}
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/**
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* Class: Buffer
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@ -72,8 +218,10 @@ function Buffer (arg) {
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return new Buffer(arg)
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}
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this.length = 0
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this.parent = undefined
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if (!Buffer.TYPED_ARRAY_SUPPORT) {
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this.length = 0
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this.parent = undefined
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}
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// Common case.
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if (typeof arg === 'number') {
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@ -119,8 +267,13 @@ function fromObject (that, object) {
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throw new TypeError('must start with number, buffer, array or string')
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}
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if (typeof ArrayBuffer !== 'undefined' && object.buffer instanceof ArrayBuffer) {
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return fromTypedArray(that, object)
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if (typeof ArrayBuffer !== 'undefined') {
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if (object.buffer instanceof ArrayBuffer) {
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return fromTypedArray(that, object)
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}
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if (object instanceof ArrayBuffer) {
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return fromArrayBuffer(that, object)
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}
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}
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if (object.length) return fromArrayLike(that, object)
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@ -157,6 +310,18 @@ function fromTypedArray (that, array) {
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return that
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}
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function fromArrayBuffer (that, array) {
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if (Buffer.TYPED_ARRAY_SUPPORT) {
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// Return an augmented `Uint8Array` instance, for best performance
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array.byteLength
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that = Buffer._augment(new Uint8Array(array))
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} else {
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// Fallback: Return an object instance of the Buffer class
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that = fromTypedArray(that, new Uint8Array(array))
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}
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return that
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}
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function fromArrayLike (that, array) {
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var length = checked(array.length) | 0
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that = allocate(that, length)
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@ -184,10 +349,20 @@ function fromJsonObject (that, object) {
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return that
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}
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if (Buffer.TYPED_ARRAY_SUPPORT) {
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Buffer.prototype.__proto__ = Uint8Array.prototype
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Buffer.__proto__ = Uint8Array
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} else {
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// pre-set for values that may exist in the future
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Buffer.prototype.length = undefined
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Buffer.prototype.parent = undefined
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}
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function allocate (that, length) {
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if (Buffer.TYPED_ARRAY_SUPPORT) {
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// Return an augmented `Uint8Array` instance, for best performance
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that = Buffer._augment(new Uint8Array(length))
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that.__proto__ = Buffer.prototype
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} else {
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// Fallback: Return an object instance of the Buffer class
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that.length = length
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|
@ -203,9 +378,9 @@ function allocate (that, length) {
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function checked (length) {
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// Note: cannot use `length < kMaxLength` here because that fails when
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// length is NaN (which is otherwise coerced to zero.)
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if (length >= kMaxLength) {
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if (length >= kMaxLength()) {
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throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
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'size: 0x' + kMaxLength.toString(16) + ' bytes')
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'size: 0x' + kMaxLength().toString(16) + ' bytes')
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}
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return length | 0
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}
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|
@ -274,8 +449,6 @@ Buffer.concat = function concat (list, length) {
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if (list.length === 0) {
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return new Buffer(0)
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} else if (list.length === 1) {
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return list[0]
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}
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var i
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@ -297,39 +470,43 @@ Buffer.concat = function concat (list, length) {
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}
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function byteLength (string, encoding) {
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if (typeof string !== 'string') string = String(string)
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if (typeof string !== 'string') string = '' + string
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if (string.length === 0) return 0
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var len = string.length
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if (len === 0) return 0
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switch (encoding || 'utf8') {
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case 'ascii':
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case 'binary':
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case 'raw':
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return string.length
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case 'ucs2':
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case 'ucs-2':
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case 'utf16le':
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case 'utf-16le':
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return string.length * 2
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case 'hex':
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return string.length >>> 1
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case 'utf8':
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case 'utf-8':
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return utf8ToBytes(string).length
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case 'base64':
|
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return base64ToBytes(string).length
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default:
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return string.length
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// Use a for loop to avoid recursion
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var loweredCase = false
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for (;;) {
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switch (encoding) {
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case 'ascii':
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case 'binary':
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// Deprecated
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case 'raw':
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case 'raws':
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return len
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case 'utf8':
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case 'utf-8':
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return utf8ToBytes(string).length
|
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case 'ucs2':
|
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case 'ucs-2':
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case 'utf16le':
|
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case 'utf-16le':
|
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return len * 2
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case 'hex':
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return len >>> 1
|
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case 'base64':
|
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return base64ToBytes(string).length
|
||||
default:
|
||||
if (loweredCase) return utf8ToBytes(string).length // assume utf8
|
||||
encoding = ('' + encoding).toLowerCase()
|
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loweredCase = true
|
||||
}
|
||||
}
|
||||
}
|
||||
Buffer.byteLength = byteLength
|
||||
|
||||
// pre-set for values that may exist in the future
|
||||
Buffer.prototype.length = undefined
|
||||
Buffer.prototype.parent = undefined
|
||||
|
||||
// toString(encoding, start=0, end=buffer.length)
|
||||
Buffer.prototype.toString = function toString (encoding, start, end) {
|
||||
function slowToString (encoding, start, end) {
|
||||
var loweredCase = false
|
||||
|
||||
start = start | 0
|
||||
|
@ -372,6 +549,13 @@ Buffer.prototype.toString = function toString (encoding, start, end) {
|
|||
}
|
||||
}
|
||||
|
||||
Buffer.prototype.toString = function toString () {
|
||||
var length = this.length | 0
|
||||
if (length === 0) return ''
|
||||
if (arguments.length === 0) return utf8Slice(this, 0, length)
|
||||
return slowToString.apply(this, arguments)
|
||||
}
|
||||
|
||||
Buffer.prototype.equals = function equals (b) {
|
||||
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
|
||||
if (this === b) return true
|
||||
|
@ -435,13 +619,13 @@ Buffer.prototype.indexOf = function indexOf (val, byteOffset) {
|
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throw new TypeError('val must be string, number or Buffer')
|
||||
}
|
||||
|
||||
// `get` will be removed in Node 0.13+
|
||||
// `get` is deprecated
|
||||
Buffer.prototype.get = function get (offset) {
|
||||
console.log('.get() is deprecated. Access using array indexes instead.')
|
||||
return this.readUInt8(offset)
|
||||
}
|
||||
|
||||
// `set` will be removed in Node 0.13+
|
||||
// `set` is deprecated
|
||||
Buffer.prototype.set = function set (v, offset) {
|
||||
console.log('.set() is deprecated. Access using array indexes instead.')
|
||||
return this.writeUInt8(v, offset)
|
||||
|
@ -582,20 +766,99 @@ function base64Slice (buf, start, end) {
|
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}
|
||||
|
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function utf8Slice (buf, start, end) {
|
||||
var res = ''
|
||||
var tmp = ''
|
||||
end = Math.min(buf.length, end)
|
||||
var res = []
|
||||
|
||||
for (var i = start; i < end; i++) {
|
||||
if (buf[i] <= 0x7F) {
|
||||
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
|
||||
tmp = ''
|
||||
} else {
|
||||
tmp += '%' + buf[i].toString(16)
|
||||
var i = start
|
||||
while (i < end) {
|
||||
var firstByte = buf[i]
|
||||
var codePoint = null
|
||||
var bytesPerSequence = (firstByte > 0xEF) ? 4
|
||||
: (firstByte > 0xDF) ? 3
|
||||
: (firstByte > 0xBF) ? 2
|
||||
: 1
|
||||
|
||||
if (i + bytesPerSequence <= end) {
|
||||
var secondByte, thirdByte, fourthByte, tempCodePoint
|
||||
|
||||
switch (bytesPerSequence) {
|
||||
case 1:
|
||||
if (firstByte < 0x80) {
|
||||
codePoint = firstByte
|
||||
}
|
||||
break
|
||||
case 2:
|
||||
secondByte = buf[i + 1]
|
||||
if ((secondByte & 0xC0) === 0x80) {
|
||||
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
|
||||
if (tempCodePoint > 0x7F) {
|
||||
codePoint = tempCodePoint
|
||||
}
|
||||
}
|
||||
break
|
||||
case 3:
|
||||
secondByte = buf[i + 1]
|
||||
thirdByte = buf[i + 2]
|
||||
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
|
||||
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
|
||||
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
|
||||
codePoint = tempCodePoint
|
||||
}
|
||||
}
|
||||
break
|
||||
case 4:
|
||||
secondByte = buf[i + 1]
|
||||
thirdByte = buf[i + 2]
|
||||
fourthByte = buf[i + 3]
|
||||
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
|
||||
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
|
||||
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
|
||||
codePoint = tempCodePoint
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (codePoint === null) {
|
||||
// we did not generate a valid codePoint so insert a
|
||||
// replacement char (U+FFFD) and advance only 1 byte
|
||||
codePoint = 0xFFFD
|
||||
bytesPerSequence = 1
|
||||
} else if (codePoint > 0xFFFF) {
|
||||
// encode to utf16 (surrogate pair dance)
|
||||
codePoint -= 0x10000
|
||||
res.push(codePoint >>> 10 & 0x3FF | 0xD800)
|
||||
codePoint = 0xDC00 | codePoint & 0x3FF
|
||||
}
|
||||
|
||||
res.push(codePoint)
|
||||
i += bytesPerSequence
|
||||
}
|
||||
|
||||
return res + decodeUtf8Char(tmp)
|
||||
return decodeCodePointsArray(res)
|
||||
}
|
||||
|
||||
// Based on http://stackoverflow.com/a/22747272/680742, the browser with
|
||||
// the lowest limit is Chrome, with 0x10000 args.
|
||||
// We go 1 magnitude less, for safety
|
||||
var MAX_ARGUMENTS_LENGTH = 0x1000
|
||||
|
||||
function decodeCodePointsArray (codePoints) {
|
||||
var len = codePoints.length
|
||||
if (len <= MAX_ARGUMENTS_LENGTH) {
|
||||
return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
|
||||
}
|
||||
|
||||
// Decode in chunks to avoid "call stack size exceeded".
|
||||
var res = ''
|
||||
var i = 0
|
||||
while (i < len) {
|
||||
res += String.fromCharCode.apply(
|
||||
String,
|
||||
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
|
||||
)
|
||||
}
|
||||
return res
|
||||
}
|
||||
|
||||
function asciiSlice (buf, start, end) {
|
||||
|
@ -884,7 +1147,7 @@ Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
|
|||
offset = offset | 0
|
||||
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
|
||||
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
|
||||
this[offset] = value
|
||||
this[offset] = (value & 0xff)
|
||||
return offset + 1
|
||||
}
|
||||
|
||||
|
@ -901,7 +1164,7 @@ Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert
|
|||
offset = offset | 0
|
||||
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
|
||||
if (Buffer.TYPED_ARRAY_SUPPORT) {
|
||||
this[offset] = value
|
||||
this[offset] = (value & 0xff)
|
||||
this[offset + 1] = (value >>> 8)
|
||||
} else {
|
||||
objectWriteUInt16(this, value, offset, true)
|
||||
|
@ -915,7 +1178,7 @@ Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert
|
|||
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
|
||||
if (Buffer.TYPED_ARRAY_SUPPORT) {
|
||||
this[offset] = (value >>> 8)
|
||||
this[offset + 1] = value
|
||||
this[offset + 1] = (value & 0xff)
|
||||
} else {
|
||||
objectWriteUInt16(this, value, offset, false)
|
||||
}
|
||||
|
@ -937,7 +1200,7 @@ Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert
|
|||
this[offset + 3] = (value >>> 24)
|
||||
this[offset + 2] = (value >>> 16)
|
||||
this[offset + 1] = (value >>> 8)
|
||||
this[offset] = value
|
||||
this[offset] = (value & 0xff)
|
||||
} else {
|
||||
objectWriteUInt32(this, value, offset, true)
|
||||
}
|
||||
|
@ -952,7 +1215,7 @@ Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert
|
|||
this[offset] = (value >>> 24)
|
||||
this[offset + 1] = (value >>> 16)
|
||||
this[offset + 2] = (value >>> 8)
|
||||
this[offset + 3] = value
|
||||
this[offset + 3] = (value & 0xff)
|
||||
} else {
|
||||
objectWriteUInt32(this, value, offset, false)
|
||||
}
|
||||
|
@ -1005,7 +1268,7 @@ Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
|
|||
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
|
||||
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
|
||||
if (value < 0) value = 0xff + value + 1
|
||||
this[offset] = value
|
||||
this[offset] = (value & 0xff)
|
||||
return offset + 1
|
||||
}
|
||||
|
||||
|
@ -1014,7 +1277,7 @@ Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert)
|
|||
offset = offset | 0
|
||||
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
|
||||
if (Buffer.TYPED_ARRAY_SUPPORT) {
|
||||
this[offset] = value
|
||||
this[offset] = (value & 0xff)
|
||||
this[offset + 1] = (value >>> 8)
|
||||
} else {
|
||||
objectWriteUInt16(this, value, offset, true)
|
||||
|
@ -1028,7 +1291,7 @@ Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert)
|
|||
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
|
||||
if (Buffer.TYPED_ARRAY_SUPPORT) {
|
||||
this[offset] = (value >>> 8)
|
||||
this[offset + 1] = value
|
||||
this[offset + 1] = (value & 0xff)
|
||||
} else {
|
||||
objectWriteUInt16(this, value, offset, false)
|
||||
}
|
||||
|
@ -1040,7 +1303,7 @@ Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert)
|
|||
offset = offset | 0
|
||||
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
|
||||
if (Buffer.TYPED_ARRAY_SUPPORT) {
|
||||
this[offset] = value
|
||||
this[offset] = (value & 0xff)
|
||||
this[offset + 1] = (value >>> 8)
|
||||
this[offset + 2] = (value >>> 16)
|
||||
this[offset + 3] = (value >>> 24)
|
||||
|
@ -1059,7 +1322,7 @@ Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert)
|
|||
this[offset] = (value >>> 24)
|
||||
this[offset + 1] = (value >>> 16)
|
||||
this[offset + 2] = (value >>> 8)
|
||||
this[offset + 3] = value
|
||||
this[offset + 3] = (value & 0xff)
|
||||
} else {
|
||||
objectWriteUInt32(this, value, offset, false)
|
||||
}
|
||||
|
@ -1130,9 +1393,16 @@ Buffer.prototype.copy = function copy (target, targetStart, start, end) {
|
|||
}
|
||||
|
||||
var len = end - start
|
||||
var i
|
||||
|
||||
if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
|
||||
for (var i = 0; i < len; i++) {
|
||||
if (this === target && start < targetStart && targetStart < end) {
|
||||
// descending copy from end
|
||||
for (i = len - 1; i >= 0; i--) {
|
||||
target[i + targetStart] = this[i + start]
|
||||
}
|
||||
} else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
|
||||
// ascending copy from start
|
||||
for (i = 0; i < len; i++) {
|
||||
target[i + targetStart] = this[i + start]
|
||||
}
|
||||
} else {
|
||||
|
@ -1208,7 +1478,7 @@ Buffer._augment = function _augment (arr) {
|
|||
// save reference to original Uint8Array set method before overwriting
|
||||
arr._set = arr.set
|
||||
|
||||
// deprecated, will be removed in node 0.13+
|
||||
// deprecated
|
||||
arr.get = BP.get
|
||||
arr.set = BP.set
|
||||
|
||||
|
@ -1264,7 +1534,7 @@ Buffer._augment = function _augment (arr) {
|
|||
return arr
|
||||
}
|
||||
|
||||
var INVALID_BASE64_RE = /[^+\/0-9A-z\-]/g
|
||||
var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g
|
||||
|
||||
function base64clean (str) {
|
||||
// Node strips out invalid characters like \n and \t from the string, base64-js does not
|
||||
|
@ -1294,28 +1564,15 @@ function utf8ToBytes (string, units) {
|
|||
var length = string.length
|
||||
var leadSurrogate = null
|
||||
var bytes = []
|
||||
var i = 0
|
||||
|
||||
for (; i < length; i++) {
|
||||
for (var i = 0; i < length; i++) {
|
||||
codePoint = string.charCodeAt(i)
|
||||
|
||||
// is surrogate component
|
||||
if (codePoint > 0xD7FF && codePoint < 0xE000) {
|
||||
// last char was a lead
|
||||
if (leadSurrogate) {
|
||||
// 2 leads in a row
|
||||
if (codePoint < 0xDC00) {
|
||||
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
||||
leadSurrogate = codePoint
|
||||
continue
|
||||
} else {
|
||||
// valid surrogate pair
|
||||
codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000
|
||||
leadSurrogate = null
|
||||
}
|
||||
} else {
|
||||
if (!leadSurrogate) {
|
||||
// no lead yet
|
||||
|
||||
if (codePoint > 0xDBFF) {
|
||||
// unexpected trail
|
||||
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
||||
|
@ -1324,18 +1581,30 @@ function utf8ToBytes (string, units) {
|
|||
// unpaired lead
|
||||
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
||||
continue
|
||||
} else {
|
||||
// valid lead
|
||||
leadSurrogate = codePoint
|
||||
continue
|
||||
}
|
||||
|
||||
// valid lead
|
||||
leadSurrogate = codePoint
|
||||
|
||||
continue
|
||||
}
|
||||
|
||||
// 2 leads in a row
|
||||
if (codePoint < 0xDC00) {
|
||||
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
||||
leadSurrogate = codePoint
|
||||
continue
|
||||
}
|
||||
|
||||
// valid surrogate pair
|
||||
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
|
||||
} else if (leadSurrogate) {
|
||||
// valid bmp char, but last char was a lead
|
||||
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
||||
leadSurrogate = null
|
||||
}
|
||||
|
||||
leadSurrogate = null
|
||||
|
||||
// encode utf8
|
||||
if (codePoint < 0x80) {
|
||||
if ((units -= 1) < 0) break
|
||||
|
@ -1353,7 +1622,7 @@ function utf8ToBytes (string, units) {
|
|||
codePoint >> 0x6 & 0x3F | 0x80,
|
||||
codePoint & 0x3F | 0x80
|
||||
)
|
||||
} else if (codePoint < 0x200000) {
|
||||
} else if (codePoint < 0x110000) {
|
||||
if ((units -= 4) < 0) break
|
||||
bytes.push(
|
||||
codePoint >> 0x12 | 0xF0,
|
||||
|
@ -1406,144 +1675,18 @@ function blitBuffer (src, dst, offset, length) {
|
|||
return i
|
||||
}
|
||||
|
||||
function decodeUtf8Char (str) {
|
||||
try {
|
||||
return decodeURIComponent(str)
|
||||
} catch (err) {
|
||||
return String.fromCharCode(0xFFFD) // UTF 8 invalid char
|
||||
}
|
||||
}
|
||||
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
|
||||
},{"base64-js":1,"ieee754":4,"isarray":3}],3:[function(require,module,exports){
|
||||
var toString = {}.toString;
|
||||
|
||||
},{"base64-js":2,"ieee754":3,"is-array":4}],2:[function(require,module,exports){
|
||||
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
|
||||
module.exports = Array.isArray || function (arr) {
|
||||
return toString.call(arr) == '[object Array]';
|
||||
};
|
||||
|
||||
;(function (exports) {
|
||||
'use strict';
|
||||
|
||||
var Arr = (typeof Uint8Array !== 'undefined')
|
||||
? Uint8Array
|
||||
: Array
|
||||
|
||||
var PLUS = '+'.charCodeAt(0)
|
||||
var SLASH = '/'.charCodeAt(0)
|
||||
var NUMBER = '0'.charCodeAt(0)
|
||||
var LOWER = 'a'.charCodeAt(0)
|
||||
var UPPER = 'A'.charCodeAt(0)
|
||||
var PLUS_URL_SAFE = '-'.charCodeAt(0)
|
||||
var SLASH_URL_SAFE = '_'.charCodeAt(0)
|
||||
|
||||
function decode (elt) {
|
||||
var code = elt.charCodeAt(0)
|
||||
if (code === PLUS ||
|
||||
code === PLUS_URL_SAFE)
|
||||
return 62 // '+'
|
||||
if (code === SLASH ||
|
||||
code === SLASH_URL_SAFE)
|
||||
return 63 // '/'
|
||||
if (code < NUMBER)
|
||||
return -1 //no match
|
||||
if (code < NUMBER + 10)
|
||||
return code - NUMBER + 26 + 26
|
||||
if (code < UPPER + 26)
|
||||
return code - UPPER
|
||||
if (code < LOWER + 26)
|
||||
return code - LOWER + 26
|
||||
}
|
||||
|
||||
function b64ToByteArray (b64) {
|
||||
var i, j, l, tmp, placeHolders, arr
|
||||
|
||||
if (b64.length % 4 > 0) {
|
||||
throw new Error('Invalid string. Length must be a multiple of 4')
|
||||
}
|
||||
|
||||
// the number of equal signs (place holders)
|
||||
// if there are two placeholders, than the two characters before it
|
||||
// represent one byte
|
||||
// if there is only one, then the three characters before it represent 2 bytes
|
||||
// this is just a cheap hack to not do indexOf twice
|
||||
var len = b64.length
|
||||
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
|
||||
|
||||
// base64 is 4/3 + up to two characters of the original data
|
||||
arr = new Arr(b64.length * 3 / 4 - placeHolders)
|
||||
|
||||
// if there are placeholders, only get up to the last complete 4 chars
|
||||
l = placeHolders > 0 ? b64.length - 4 : b64.length
|
||||
|
||||
var L = 0
|
||||
|
||||
function push (v) {
|
||||
arr[L++] = v
|
||||
}
|
||||
|
||||
for (i = 0, j = 0; i < l; i += 4, j += 3) {
|
||||
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
|
||||
push((tmp & 0xFF0000) >> 16)
|
||||
push((tmp & 0xFF00) >> 8)
|
||||
push(tmp & 0xFF)
|
||||
}
|
||||
|
||||
if (placeHolders === 2) {
|
||||
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
|
||||
push(tmp & 0xFF)
|
||||
} else if (placeHolders === 1) {
|
||||
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
|
||||
push((tmp >> 8) & 0xFF)
|
||||
push(tmp & 0xFF)
|
||||
}
|
||||
|
||||
return arr
|
||||
}
|
||||
|
||||
function uint8ToBase64 (uint8) {
|
||||
var i,
|
||||
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
|
||||
output = "",
|
||||
temp, length
|
||||
|
||||
function encode (num) {
|
||||
return lookup.charAt(num)
|
||||
}
|
||||
|
||||
function tripletToBase64 (num) {
|
||||
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
|
||||
}
|
||||
|
||||
// go through the array every three bytes, we'll deal with trailing stuff later
|
||||
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
|
||||
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
|
||||
output += tripletToBase64(temp)
|
||||
}
|
||||
|
||||
// pad the end with zeros, but make sure to not forget the extra bytes
|
||||
switch (extraBytes) {
|
||||
case 1:
|
||||
temp = uint8[uint8.length - 1]
|
||||
output += encode(temp >> 2)
|
||||
output += encode((temp << 4) & 0x3F)
|
||||
output += '=='
|
||||
break
|
||||
case 2:
|
||||
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
|
||||
output += encode(temp >> 10)
|
||||
output += encode((temp >> 4) & 0x3F)
|
||||
output += encode((temp << 2) & 0x3F)
|
||||
output += '='
|
||||
break
|
||||
}
|
||||
|
||||
return output
|
||||
}
|
||||
|
||||
exports.toByteArray = b64ToByteArray
|
||||
exports.fromByteArray = uint8ToBase64
|
||||
}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))
|
||||
|
||||
},{}],3:[function(require,module,exports){
|
||||
},{}],4:[function(require,module,exports){
|
||||
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
|
||||
var e, m
|
||||
var eLen = nBytes * 8 - mLen - 1
|
||||
var eLen = (nBytes * 8) - mLen - 1
|
||||
var eMax = (1 << eLen) - 1
|
||||
var eBias = eMax >> 1
|
||||
var nBits = -7
|
||||
|
@ -1556,12 +1699,12 @@ exports.read = function (buffer, offset, isLE, mLen, nBytes) {
|
|||
e = s & ((1 << (-nBits)) - 1)
|
||||
s >>= (-nBits)
|
||||
nBits += eLen
|
||||
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
|
||||
for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
|
||||
|
||||
m = e & ((1 << (-nBits)) - 1)
|
||||
e >>= (-nBits)
|
||||
nBits += mLen
|
||||
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
|
||||
for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
|
||||
|
||||
if (e === 0) {
|
||||
e = 1 - eBias
|
||||
|
@ -1576,7 +1719,7 @@ exports.read = function (buffer, offset, isLE, mLen, nBytes) {
|
|||
|
||||
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
|
||||
var e, m, c
|
||||
var eLen = nBytes * 8 - mLen - 1
|
||||
var eLen = (nBytes * 8) - mLen - 1
|
||||
var eMax = (1 << eLen) - 1
|
||||
var eBias = eMax >> 1
|
||||
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
|
||||
|
@ -1609,7 +1752,7 @@ exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
|
|||
m = 0
|
||||
e = eMax
|
||||
} else if (e + eBias >= 1) {
|
||||
m = (value * c - 1) * Math.pow(2, mLen)
|
||||
m = ((value * c) - 1) * Math.pow(2, mLen)
|
||||
e = e + eBias
|
||||
} else {
|
||||
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
|
||||
|
@ -1626,41 +1769,6 @@ exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
|
|||
buffer[offset + i - d] |= s * 128
|
||||
}
|
||||
|
||||
},{}],4:[function(require,module,exports){
|
||||
|
||||
/**
|
||||
* isArray
|
||||
*/
|
||||
|
||||
var isArray = Array.isArray;
|
||||
|
||||
/**
|
||||
* toString
|
||||
*/
|
||||
|
||||
var str = Object.prototype.toString;
|
||||
|
||||
/**
|
||||
* Whether or not the given `val`
|
||||
* is an array.
|
||||
*
|
||||
* example:
|
||||
*
|
||||
* isArray([]);
|
||||
* // > true
|
||||
* isArray(arguments);
|
||||
* // > false
|
||||
* isArray('');
|
||||
* // > false
|
||||
*
|
||||
* @param {mixed} val
|
||||
* @return {bool}
|
||||
*/
|
||||
|
||||
module.exports = isArray || function (val) {
|
||||
return !! val && '[object Array]' == str.call(val);
|
||||
};
|
||||
|
||||
},{}],5:[function(require,module,exports){
|
||||
(function (Buffer){
|
||||
function FilerBuffer (subject, encoding, nonZero) {
|
||||
|
@ -1688,5 +1796,5 @@ Object.keys(Buffer).forEach(function (p) {
|
|||
module.exports = FilerBuffer;
|
||||
|
||||
}).call(this,require("buffer").Buffer)
|
||||
},{"buffer":1}]},{},[5])(5)
|
||||
},{"buffer":2}]},{},[5])(5)
|
||||
});
|
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|
@ -1,2 +1,2 @@
|
|||
/*! filer 0.0.44 2017-05-25 */
|
||||
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|
||||
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|
||||
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|
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Reference in New Issue