ethers-rs/ethers-solc
dependabot[bot] a7f48bc6ee
chore(deps): bump glob from 0.3.0 to 0.3.1 (#2031)
Bumps [glob](https://github.com/rust-lang/glob) from 0.3.0 to 0.3.1.
- [Release notes](https://github.com/rust-lang/glob/releases)
- [Commits](https://github.com/rust-lang/glob/compare/0.3.0...0.3.1)

---
updated-dependencies:
- dependency-name: glob
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-01-09 07:15:48 +02:00
..
benches chore: clippy (#1990) 2022-12-30 14:19:41 +02:00
src feat(solc): improve error on case mismatch (#1998) 2023-01-03 15:14:01 +02:00
test-data revert: Ast Artifact (#1966) 2022-12-22 18:22:11 +02:00
tests chore(clippy): make clippy happy (#1923) 2022-12-05 22:05:33 -08:00
Cargo.toml chore(deps): bump glob from 0.3.0 to 0.3.1 (#2031) 2023-01-09 07:15:48 +02:00
README.md fmt: all (#1751) 2022-09-28 11:58:26 -07:00

README.md

ethers-solc

Utilities for working with native solc and compiling projects.

To also compile contracts during cargo build (so that ethers abigen! can pull in updated abi automatically) you can configure a ethers_solc::Project in your build.rs file

First add ethers-solc to your cargo build-dependencies.

Once you compiled the project, you can configure cargo change detection with rerun_if_sources_changed, so that cargo will execute the build.rs file if a contract in the sources directory has changed

[build-dependencies]
ethers-solc = { git = "https://github.com/gakonst/ethers-rs" }
use ethers_solc::{Project, ProjectPathsConfig};

fn main() {
    // configure the project with all its paths, solc, cache etc.
    let project = Project::builder()
        .paths(ProjectPathsConfig::hardhat(env!("CARGO_MANIFEST_DIR")).unwrap())
        .build()
        .unwrap();
    let output = project.compile().unwrap();

    // Tell Cargo that if a source file changes, to rerun this build script.
    project.rerun_if_sources_changed();
}