ethers-rs/ethers-solc
Oliver Nordbjerg 1a0f59f64f feat: add remaining ast nodes
squash ast

test: fix ast test path

refactor: some clean up

docs: correct some docs

fix: ast serde behavior

test: add more ast tests

Pulled in from https://github.com/ethereum/solidity

test: improve ast test error messages

fix: more serde behavior

fix: more serde behavior

test: add documentation tests

feat: stronger types

fix: more type juggling

docs: fix rustdoc links

fix: type names for older compilers

docs: a bit more docs

test: remove legacy tests

chore: remove some todos

add missing ast

correct source

uncomment etherscan test

yul function call

rebase
2022-12-16 12:29:00 +01:00
..
benches chore(solc): always use sync sources reading (#1667) 2022-11-08 15:08:41 -08:00
src feat: add remaining ast nodes 2022-12-16 12:29:00 +01:00
test-data feat: add remaining ast nodes 2022-12-16 12:29:00 +01:00
tests chore(clippy): make clippy happy (#1923) 2022-12-05 22:05:33 -08:00
Cargo.toml feat: add remaining ast nodes 2022-12-16 12:29:00 +01:00
README.md fmt: all (#1751) 2022-09-28 11:58:26 -07:00

README.md

ethers-solc

Utilities for working with native solc and compiling projects.

To also compile contracts during cargo build (so that ethers abigen! can pull in updated abi automatically) you can configure a ethers_solc::Project in your build.rs file

First add ethers-solc to your cargo build-dependencies.

Once you compiled the project, you can configure cargo change detection with rerun_if_sources_changed, so that cargo will execute the build.rs file if a contract in the sources directory has changed

[build-dependencies]
ethers-solc = { git = "https://github.com/gakonst/ethers-rs" }
use ethers_solc::{Project, ProjectPathsConfig};

fn main() {
    // configure the project with all its paths, solc, cache etc.
    let project = Project::builder()
        .paths(ProjectPathsConfig::hardhat(env!("CARGO_MANIFEST_DIR")).unwrap())
        .build()
        .unwrap();
    let output = project.compile().unwrap();

    // Tell Cargo that if a source file changes, to rerun this build script.
    project.rerun_if_sources_changed();
}