//! project tests use ethers_solc::{cache::SOLIDITY_FILES_CACHE_FILENAME, Project, ProjectPathsConfig}; use std::path::PathBuf; use tempdir::TempDir; #[test] fn can_compile_hardhat_sample() { let tmp_dir = TempDir::new("root").unwrap(); let cache = tmp_dir.path().join("cache"); let cache = cache.join(SOLIDITY_FILES_CACHE_FILENAME); let artifacts = tmp_dir.path().join("artifacts"); let root = PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("test-data/hardhat-sample"); let paths = ProjectPathsConfig::builder() .cache(cache) .sources(root.join("contracts")) .artifacts(artifacts) .lib(root.join("node_modules")) .root(root) .build() .unwrap(); // let paths = ProjectPathsConfig::hardhat(root).unwrap(); let project = Project::builder().paths(paths).build().unwrap(); let compiled = project.compile().unwrap(); assert!(compiled.find("Greeter").is_some()); assert!(compiled.find("console").is_some()); assert!(!compiled.has_compiler_errors()); // nothing to compile let compiled = project.compile().unwrap(); assert!(compiled.find("Greeter").is_some()); assert!(compiled.find("console").is_some()); assert!(compiled.is_unchanged()); // delete artifacts std::fs::remove_dir_all(&project.paths.artifacts).unwrap(); let compiled = project.compile().unwrap(); assert!(compiled.find("Greeter").is_some()); assert!(compiled.find("console").is_some()); assert!(!compiled.is_unchanged()); } #[test] fn can_compile_dapp_sample() { let tmp_dir = TempDir::new("root").unwrap(); let cache = tmp_dir.path().join("cache"); let cache = cache.join(SOLIDITY_FILES_CACHE_FILENAME); let artifacts = tmp_dir.path().join("out"); let root = PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("test-data/dapp-sample"); let paths = ProjectPathsConfig::builder() .cache(cache) .sources(root.join("src")) .artifacts(artifacts) .lib(root.join("lib")) .root(root) .build() .unwrap(); let project = Project::builder().paths(paths).build().unwrap(); let compiled = project.compile().unwrap(); assert!(compiled.find("Dapp").is_some()); assert!(!compiled.has_compiler_errors()); // nothing to compile let compiled = project.compile().unwrap(); assert!(compiled.find("Dapp").is_some()); assert!(compiled.is_unchanged()); // delete artifacts std::fs::remove_dir_all(&project.paths.artifacts).unwrap(); let compiled = project.compile().unwrap(); assert!(compiled.find("Dapp").is_some()); assert!(!compiled.is_unchanged()); }