feat: only compile changed files (#544)
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5c6ce6b0a1
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46bedb3282
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@ -58,9 +58,17 @@ impl SolFilesCache {
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self.files.retain(|file, _| Path::new(file).exists())
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}
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/// Returns if true if a source has changed and false if no source has changed
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pub fn is_changed(&self, sources: &Sources, config: Option<&SolcConfig>) -> bool {
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sources.iter().any(|(file, source)| self.has_changed(file, source.content_hash(), config))
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/// Returns only the files that were changed from the provided sources, to save time
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/// when compiling.
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pub fn get_changed_files<'a>(
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&'a self,
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sources: Sources,
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config: Option<&'a SolcConfig>,
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) -> Sources {
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sources
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.into_iter()
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.filter(move |(file, source)| self.has_changed(file, source.content_hash(), config))
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.collect()
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}
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/// Returns true if the given content hash or config differs from the file's
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@ -105,13 +105,17 @@ impl Project {
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source_name_path.insert(import, path);
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}
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if self.cached && self.paths.cache.exists() {
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// check anything changed
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// If there's a cache set, filter to only re-compile the files which were changed
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let sources = if self.cached && self.paths.cache.exists() {
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let cache = SolFilesCache::read(&self.paths.cache)?;
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if !cache.is_changed(&sources, Some(&self.solc_config)) {
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let changed_files = cache.get_changed_files(sources, Some(&self.solc_config));
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if changed_files.is_empty() {
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return Ok(ProjectCompileOutput::Unchanged)
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}
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}
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changed_files
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} else {
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sources
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};
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// replace absolute path with source name to make solc happy
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let sources = apply_mappings(sources, path_source_name);
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