chardet/encoding/utf8.js

85 lines
2.5 KiB
JavaScript

var Match = require ('../match');
/**
* Charset recognizer for UTF-8
*/
module.exports = function() {
this.name = "UTF-8";
this.match = function(det) {
var hasBOM = false,
numValid = 0,
numInvalid = 0,
input = det.fRawInput,
i,
trailBytes = 0,
confidence;
if (det.fRawLength >= 3 &&
(input[0] & 0xFF) == 0xef && (input[1] & 0xFF) == 0xbb && (input[2] & 0xFF) == 0xbf) {
hasBOM = true;
}
// Scan for multi-byte sequences
for (i=0; i<det.fRawLength; i++) {
var b = input[i];
if ((b & 0x80) == 0) {
continue; // ASCII
}
// Hi bit on char found. Figure out how long the sequence should be
if ((b & 0x0e0) == 0x0c0) {
trailBytes = 1;
} else if ((b & 0x0f0) == 0x0e0) {
trailBytes = 2;
} else if ((b & 0x0f8) == 0xf0) {
trailBytes = 3;
} else {
numInvalid++;
if (numInvalid > 5) {
break;
}
trailBytes = 0;
}
// Verify that we've got the right number of trail bytes in the sequence
for (;;) {
i++;
if (i>=det.fRawLength) {
break;
}
b = input[i];
if ((b & 0xc0) != 0x080) {
numInvalid++;
break;
}
if (--trailBytes == 0) {
numValid++;
break;
}
}
}
// Cook up some sort of confidence score, based on presense of a BOM
// and the existence of valid and/or invalid multi-byte sequences.
confidence = 0;
if (hasBOM && numInvalid==0) {
confidence = 100;
} else if (hasBOM && numValid > numInvalid*10) {
confidence = 80;
} else if (numValid > 3 && numInvalid == 0) {
confidence = 100;
} else if (numValid > 0 && numInvalid == 0) {
confidence = 80;
} else if (numValid == 0 && numInvalid == 0) {
// Plain ASCII.
confidence = 10;
} else if (numValid > numInvalid*10) {
// Probably corruput utf-8 data. Valid sequences aren't likely by chance.
confidence = 25;
}
return confidence == 0 ? null : new Match(det, this, confidence);
};
};