major style changes
This commit is contained in:
parent
c429ac9026
commit
e5ba182d7f
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@ -1,5 +1,5 @@
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var util = require('util'),
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Match = require ('../match');
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Match = require ('../match');
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/**
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@ -12,130 +12,130 @@ function ISO_2022() {}
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ISO_2022.prototype.match = function(det) {
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/**
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* Matching function shared among the 2022 detectors JP, CN and KR
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* Counts up the number of legal an unrecognized escape sequences in
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* the sample of text, and computes a score based on the total number &
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* the proportion that fit the encoding.
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*
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*
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* @param text the byte buffer containing text to analyse
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* @param textLen the size of the text in the byte.
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* @param escapeSequences the byte escape sequences to test for.
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* @return match quality, in the range of 0-100.
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*/
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/**
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* Matching function shared among the 2022 detectors JP, CN and KR
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* Counts up the number of legal an unrecognized escape sequences in
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* the sample of text, and computes a score based on the total number &
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* the proportion that fit the encoding.
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*
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*
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* @param text the byte buffer containing text to analyse
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* @param textLen the size of the text in the byte.
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* @param escapeSequences the byte escape sequences to test for.
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* @return match quality, in the range of 0-100.
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*/
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var i, j;
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var escN;
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var hits = 0;
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var misses = 0;
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var shifts = 0;
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var quality;
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var i, j;
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var escN;
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var hits = 0;
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var misses = 0;
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var shifts = 0;
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var quality;
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// TODO: refactor me
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var text = det.fInputBytes;
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var textLen = det.fInputLen;
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// TODO: refactor me
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var text = det.fInputBytes;
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var textLen = det.fInputLen;
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scanInput:
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for (i = 0; i < textLen; i++) {
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if (text[i] == 0x1b) {
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checkEscapes:
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for (escN = 0; escN < this.escapeSequences.length; escN++) {
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var seq = this.escapeSequences[escN];
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scanInput:
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for (i = 0; i < textLen; i++) {
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if (text[i] == 0x1b) {
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checkEscapes:
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for (escN = 0; escN < this.escapeSequences.length; escN++) {
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var seq = this.escapeSequences[escN];
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if ((textLen - i) < seq.length)
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continue checkEscapes;
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if ((textLen - i) < seq.length)
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continue checkEscapes;
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for (j = 1; j < seq.length; j++)
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if (seq[j] != text[i + j])
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continue checkEscapes;
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for (j = 1; j < seq.length; j++)
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if (seq[j] != text[i + j])
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continue checkEscapes;
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hits++;
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i += seq.length - 1;
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continue scanInput;
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}
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hits++;
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i += seq.length - 1;
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continue scanInput;
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}
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misses++;
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}
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misses++;
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}
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// Shift in/out
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if (text[i] == 0x0e || text[i] == 0x0f)
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shifts++;
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// Shift in/out
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if (text[i] == 0x0e || text[i] == 0x0f)
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shifts++;
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}
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}
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if (hits == 0)
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return null;
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if (hits == 0)
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return null;
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//
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// Initial quality is based on relative proportion of recongized vs.
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// unrecognized escape sequences.
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// All good: quality = 100;
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// half or less good: quality = 0;
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// linear inbetween.
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quality = (100 * hits - 100 * misses) / (hits + misses);
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//
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// Initial quality is based on relative proportion of recongized vs.
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// unrecognized escape sequences.
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// All good: quality = 100;
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// half or less good: quality = 0;
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// linear inbetween.
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quality = (100 * hits - 100 * misses) / (hits + misses);
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// Back off quality if there were too few escape sequences seen.
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// Include shifts in this computation, so that KR does not get penalized
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// for having only a single Escape sequence, but many shifts.
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if (hits + shifts < 5)
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quality -= (5 - (hits + shifts)) * 10;
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// Back off quality if there were too few escape sequences seen.
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// Include shifts in this computation, so that KR does not get penalized
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// for having only a single Escape sequence, but many shifts.
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if (hits + shifts < 5)
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quality -= (5 - (hits + shifts)) * 10;
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return quality <= 0 ? null : new Match(det, this, quality);
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return quality <= 0 ? null : new Match(det, this, quality);
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};
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module.exports.ISO_2022_JP = function() {
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this.name = function() {
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return 'ISO-2022-JP';
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};
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this.escapeSequences = [
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[ 0x1b, 0x24, 0x28, 0x43 ], // KS X 1001:1992
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[ 0x1b, 0x24, 0x28, 0x44 ], // JIS X 212-1990
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[ 0x1b, 0x24, 0x40 ], // JIS C 6226-1978
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[ 0x1b, 0x24, 0x41 ], // GB 2312-80
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[ 0x1b, 0x24, 0x42 ], // JIS X 208-1983
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[ 0x1b, 0x26, 0x40 ], // JIS X 208 1990, 1997
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[ 0x1b, 0x28, 0x42 ], // ASCII
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[ 0x1b, 0x28, 0x48 ], // JIS-Roman
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[ 0x1b, 0x28, 0x49 ], // Half-width katakana
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[ 0x1b, 0x28, 0x4a ], // JIS-Roman
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[ 0x1b, 0x2e, 0x41 ], // ISO 8859-1
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[ 0x1b, 0x2e, 0x46 ] // ISO 8859-7
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];
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this.name = function() {
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return 'ISO-2022-JP';
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};
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this.escapeSequences = [
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[ 0x1b, 0x24, 0x28, 0x43 ], // KS X 1001:1992
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[ 0x1b, 0x24, 0x28, 0x44 ], // JIS X 212-1990
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[ 0x1b, 0x24, 0x40 ], // JIS C 6226-1978
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[ 0x1b, 0x24, 0x41 ], // GB 2312-80
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[ 0x1b, 0x24, 0x42 ], // JIS X 208-1983
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[ 0x1b, 0x26, 0x40 ], // JIS X 208 1990, 1997
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[ 0x1b, 0x28, 0x42 ], // ASCII
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[ 0x1b, 0x28, 0x48 ], // JIS-Roman
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[ 0x1b, 0x28, 0x49 ], // Half-width katakana
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[ 0x1b, 0x28, 0x4a ], // JIS-Roman
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[ 0x1b, 0x2e, 0x41 ], // ISO 8859-1
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[ 0x1b, 0x2e, 0x46 ] // ISO 8859-7
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];
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};
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util.inherits(module.exports.ISO_2022_JP, ISO_2022);
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module.exports.ISO_2022_KR = function() {
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this.name = function() {
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return 'ISO-2022-KR';
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};
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this.escapeSequences = [
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[ 0x1b, 0x24, 0x29, 0x43 ]
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];
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this.name = function() {
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return 'ISO-2022-KR';
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};
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this.escapeSequences = [
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[ 0x1b, 0x24, 0x29, 0x43 ]
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];
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};
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util.inherits(module.exports.ISO_2022_KR, ISO_2022);
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module.exports.ISO_2022_CN = function() {
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this.name = function() {
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return 'ISO-2022-CN';
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};
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this.escapeSequences = [
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[ 0x1b, 0x24, 0x29, 0x41 ], // GB 2312-80
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[ 0x1b, 0x24, 0x29, 0x47 ], // CNS 11643-1992 Plane 1
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[ 0x1b, 0x24, 0x2A, 0x48 ], // CNS 11643-1992 Plane 2
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[ 0x1b, 0x24, 0x29, 0x45 ], // ISO-IR-165
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[ 0x1b, 0x24, 0x2B, 0x49 ], // CNS 11643-1992 Plane 3
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[ 0x1b, 0x24, 0x2B, 0x4A ], // CNS 11643-1992 Plane 4
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[ 0x1b, 0x24, 0x2B, 0x4B ], // CNS 11643-1992 Plane 5
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[ 0x1b, 0x24, 0x2B, 0x4C ], // CNS 11643-1992 Plane 6
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[ 0x1b, 0x24, 0x2B, 0x4D ], // CNS 11643-1992 Plane 7
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[ 0x1b, 0x4e ], // SS2
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[ 0x1b, 0x4f ] // SS3
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];
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this.name = function() {
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return 'ISO-2022-CN';
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};
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this.escapeSequences = [
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[ 0x1b, 0x24, 0x29, 0x41 ], // GB 2312-80
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[ 0x1b, 0x24, 0x29, 0x47 ], // CNS 11643-1992 Plane 1
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[ 0x1b, 0x24, 0x2A, 0x48 ], // CNS 11643-1992 Plane 2
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[ 0x1b, 0x24, 0x29, 0x45 ], // ISO-IR-165
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[ 0x1b, 0x24, 0x2B, 0x49 ], // CNS 11643-1992 Plane 3
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[ 0x1b, 0x24, 0x2B, 0x4A ], // CNS 11643-1992 Plane 4
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[ 0x1b, 0x24, 0x2B, 0x4B ], // CNS 11643-1992 Plane 5
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[ 0x1b, 0x24, 0x2B, 0x4C ], // CNS 11643-1992 Plane 6
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[ 0x1b, 0x24, 0x2B, 0x4D ], // CNS 11643-1992 Plane 7
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[ 0x1b, 0x4e ], // SS2
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[ 0x1b, 0x4f ] // SS3
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];
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};
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util.inherits(module.exports.ISO_2022_CN, ISO_2022);
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686
encoding/mbcs.js
686
encoding/mbcs.js
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@ -1,30 +1,30 @@
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var util = require('util'),
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Match = require ('../match');
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Match = require ('../match');
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/**
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* Binary search implementation (recursive)
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*/
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function binarySearch(arr, searchValue) {
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function find(arr, searchValue, left, right) {
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if (right < left)
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return -1;
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function find(arr, searchValue, left, right) {
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if (right < left)
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return -1;
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/*
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int mid = mid = (left + right) / 2;
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There is a bug in the above line;
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Joshua Bloch suggests the following replacement:
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*/
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var mid = Math.floor((left + right) >>> 1);
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if (searchValue > arr[mid])
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return find(arr, searchValue, mid + 1, right);
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/*
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int mid = mid = (left + right) / 2;
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There is a bug in the above line;
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Joshua Bloch suggests the following replacement:
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*/
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var mid = Math.floor((left + right) >>> 1);
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if (searchValue > arr[mid])
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return find(arr, searchValue, mid + 1, right);
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if (searchValue < arr[mid])
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return find(arr, searchValue, left, mid - 1);
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if (searchValue < arr[mid])
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return find(arr, searchValue, left, mid - 1);
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return mid;
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};
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return mid;
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};
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return find(arr, searchValue, 0, arr.length - 1);
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return find(arr, searchValue, 0, arr.length - 1);
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};
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// 'Character' iterated character class.
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//
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function IteratedChar() {
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this.charValue = 0; // 1-4 bytes from the raw input data
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this.index = 0;
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this.charValue = 0; // 1-4 bytes from the raw input data
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this.index = 0;
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this.nextIndex = 0;
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this.error = false;
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this.done = false;
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this.reset = function() {
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this.charValue = 0;
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this.index = -1;
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this.nextIndex = 0;
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this.error = false;
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this.done = false;
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};
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this.reset = function() {
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this.charValue = 0;
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this.index = -1;
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this.nextIndex = 0;
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this.error = false;
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this.done = false;
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};
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this.nextByte = function(det) {
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if (this.nextIndex >= det.fRawLength) {
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this.done = true;
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return -1;
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}
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var byteValue = det.fRawInput[this.nextIndex++] & 0x00ff;
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return byteValue;
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};
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this.nextByte = function(det) {
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if (this.nextIndex >= det.fRawLength) {
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this.done = true;
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return -1;
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}
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var byteValue = det.fRawInput[this.nextIndex++] & 0x00ff;
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return byteValue;
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};
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};
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@ -87,87 +87,87 @@ function mbcs() {};
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*/
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mbcs.prototype.match = function(det) {
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var singleByteCharCount = 0, //TODO Do we really need this?
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doubleByteCharCount = 0,
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commonCharCount = 0,
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badCharCount = 0,
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totalCharCount = 0,
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confidence = 0;
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var singleByteCharCount = 0, //TODO Do we really need this?
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doubleByteCharCount = 0,
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commonCharCount = 0,
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badCharCount = 0,
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totalCharCount = 0,
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confidence = 0;
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var iter = new IteratedChar();
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var iter = new IteratedChar();
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detectBlock: {
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for (iter.reset(); this.nextChar(iter, det);) {
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totalCharCount++;
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if (iter.error) {
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badCharCount++;
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} else {
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var cv = iter.charValue & 0xFFFFFFFF;
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detectBlock: {
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for (iter.reset(); this.nextChar(iter, det);) {
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totalCharCount++;
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if (iter.error) {
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badCharCount++;
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} else {
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var cv = iter.charValue & 0xFFFFFFFF;
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if (cv <= 0xff) {
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singleByteCharCount++;
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} else {
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doubleByteCharCount++;
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if (this.commonChars != null) {
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// NOTE: This assumes that there are no 4-byte common chars.
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if (binarySearch(this.commonChars, cv) >= 0) {
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commonCharCount++;
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}
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}
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}
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}
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if (badCharCount >= 2 && badCharCount * 5 >= doubleByteCharCount) {
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// console.log('its here!')
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// Bail out early if the byte data is not matching the encoding scheme.
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break detectBlock;
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}
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}
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if (doubleByteCharCount <= 10 && badCharCount== 0) {
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// Not many multi-byte chars.
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if (doubleByteCharCount == 0 && totalCharCount < 10) {
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// There weren't any multibyte sequences, and there was a low density of non-ASCII single bytes.
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// We don't have enough data to have any confidence.
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// Statistical analysis of single byte non-ASCII charcters would probably help here.
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confidence = 0;
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}
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else {
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// ASCII or ISO file? It's probably not our encoding,
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// but is not incompatible with our encoding, so don't give it a zero.
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confidence = 10;
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}
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break detectBlock;
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}
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//
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// No match if there are too many characters that don't fit the encoding scheme.
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// (should we have zero tolerance for these?)
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//
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if (doubleByteCharCount < 20 * badCharCount) {
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confidence = 0;
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break detectBlock;
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}
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if (this.commonChars == null) {
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// We have no statistics on frequently occuring characters.
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// Assess confidence purely on having a reasonable number of
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// multi-byte characters (the more the better
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confidence = 30 + doubleByteCharCount - 20 * badCharCount;
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if (confidence > 100) {
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confidence = 100;
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}
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if (cv <= 0xff) {
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singleByteCharCount++;
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} else {
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//
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// Frequency of occurence statistics exist.
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//
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var maxVal = Math.log(parseFloat(doubleByteCharCount) / 4);
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var scaleFactor = 90.0 / maxVal;
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confidence = Math.floor(Math.log(commonCharCount + 1) * scaleFactor + 10);
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confidence = Math.min(confidence, 100);
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doubleByteCharCount++;
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if (this.commonChars != null) {
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// NOTE: This assumes that there are no 4-byte common chars.
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if (binarySearch(this.commonChars, cv) >= 0) {
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commonCharCount++;
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}
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}
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}
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} // end of detectBlock:
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}
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if (badCharCount >= 2 && badCharCount * 5 >= doubleByteCharCount) {
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// console.log('its here!')
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// Bail out early if the byte data is not matching the encoding scheme.
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break detectBlock;
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}
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}
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return confidence == 0 ? null : new Match(det, this, confidence);
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if (doubleByteCharCount <= 10 && badCharCount== 0) {
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// Not many multi-byte chars.
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if (doubleByteCharCount == 0 && totalCharCount < 10) {
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// There weren't any multibyte sequences, and there was a low density of non-ASCII single bytes.
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// We don't have enough data to have any confidence.
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// Statistical analysis of single byte non-ASCII charcters would probably help here.
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confidence = 0;
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}
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else {
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// ASCII or ISO file? It's probably not our encoding,
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// but is not incompatible with our encoding, so don't give it a zero.
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confidence = 10;
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}
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break detectBlock;
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}
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//
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// No match if there are too many characters that don't fit the encoding scheme.
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// (should we have zero tolerance for these?)
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//
|
||||
if (doubleByteCharCount < 20 * badCharCount) {
|
||||
confidence = 0;
|
||||
break detectBlock;
|
||||
}
|
||||
|
||||
if (this.commonChars == null) {
|
||||
// We have no statistics on frequently occuring characters.
|
||||
// Assess confidence purely on having a reasonable number of
|
||||
// multi-byte characters (the more the better
|
||||
confidence = 30 + doubleByteCharCount - 20 * badCharCount;
|
||||
if (confidence > 100) {
|
||||
confidence = 100;
|
||||
}
|
||||
} else {
|
||||
//
|
||||
// Frequency of occurence statistics exist.
|
||||
//
|
||||
var maxVal = Math.log(parseFloat(doubleByteCharCount) / 4);
|
||||
var scaleFactor = 90.0 / maxVal;
|
||||
confidence = Math.floor(Math.log(commonCharCount + 1) * scaleFactor + 10);
|
||||
confidence = Math.min(confidence, 100);
|
||||
}
|
||||
} // end of detectBlock:
|
||||
|
||||
return confidence == 0 ? null : new Match(det, this, confidence);
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -191,48 +191,48 @@ mbcs.prototype.nextChar = function(iter, det) {};
|
|||
* Shift-JIS charset recognizer.
|
||||
*/
|
||||
module.exports.sjis = function() {
|
||||
this.name = function() {
|
||||
return 'Shift-JIS';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'ja';
|
||||
};
|
||||
this.name = function() {
|
||||
return 'Shift-JIS';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'ja';
|
||||
};
|
||||
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0x8140, 0x8141, 0x8142, 0x8145, 0x815b, 0x8169, 0x816a, 0x8175, 0x8176, 0x82a0,
|
||||
0x82a2, 0x82a4, 0x82a9, 0x82aa, 0x82ab, 0x82ad, 0x82af, 0x82b1, 0x82b3, 0x82b5,
|
||||
0x82b7, 0x82bd, 0x82be, 0x82c1, 0x82c4, 0x82c5, 0x82c6, 0x82c8, 0x82c9, 0x82cc,
|
||||
0x82cd, 0x82dc, 0x82e0, 0x82e7, 0x82e8, 0x82e9, 0x82ea, 0x82f0, 0x82f1, 0x8341,
|
||||
0x8343, 0x834e, 0x834f, 0x8358, 0x835e, 0x8362, 0x8367, 0x8375, 0x8376, 0x8389,
|
||||
0x838a, 0x838b, 0x838d, 0x8393, 0x8e96, 0x93fa, 0x95aa
|
||||
];
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0x8140, 0x8141, 0x8142, 0x8145, 0x815b, 0x8169, 0x816a, 0x8175, 0x8176, 0x82a0,
|
||||
0x82a2, 0x82a4, 0x82a9, 0x82aa, 0x82ab, 0x82ad, 0x82af, 0x82b1, 0x82b3, 0x82b5,
|
||||
0x82b7, 0x82bd, 0x82be, 0x82c1, 0x82c4, 0x82c5, 0x82c6, 0x82c8, 0x82c9, 0x82cc,
|
||||
0x82cd, 0x82dc, 0x82e0, 0x82e7, 0x82e8, 0x82e9, 0x82ea, 0x82f0, 0x82f1, 0x8341,
|
||||
0x8343, 0x834e, 0x834f, 0x8358, 0x835e, 0x8362, 0x8367, 0x8375, 0x8376, 0x8389,
|
||||
0x838a, 0x838b, 0x838d, 0x8393, 0x8e96, 0x93fa, 0x95aa
|
||||
];
|
||||
|
||||
this.nextChar = function(iter, det) {
|
||||
iter.index = iter.nextIndex;
|
||||
iter.error = false;
|
||||
this.nextChar = function(iter, det) {
|
||||
iter.index = iter.nextIndex;
|
||||
iter.error = false;
|
||||
|
||||
var firstByte;
|
||||
firstByte = iter.charValue = iter.nextByte(det);
|
||||
if (firstByte < 0)
|
||||
return false;
|
||||
var firstByte;
|
||||
firstByte = iter.charValue = iter.nextByte(det);
|
||||
if (firstByte < 0)
|
||||
return false;
|
||||
|
||||
if (firstByte <= 0x7f || (firstByte > 0xa0 && firstByte <= 0xdf))
|
||||
return true;
|
||||
if (firstByte <= 0x7f || (firstByte > 0xa0 && firstByte <= 0xdf))
|
||||
return true;
|
||||
|
||||
var secondByte = iter.nextByte(det);
|
||||
if (secondByte < 0)
|
||||
return false;
|
||||
var secondByte = iter.nextByte(det);
|
||||
if (secondByte < 0)
|
||||
return false;
|
||||
|
||||
iter.charValue = (firstByte << 8) | secondByte;
|
||||
if (! ((secondByte >= 0x40 && secondByte <= 0x7f) || (secondByte >= 0x80 && secondByte <= 0xff))) {
|
||||
// Illegal second byte value.
|
||||
iter.error = true;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
iter.charValue = (firstByte << 8) | secondByte;
|
||||
if (! ((secondByte >= 0x40 && secondByte <= 0x7f) || (secondByte >= 0x80 && secondByte <= 0xff))) {
|
||||
// Illegal second byte value.
|
||||
iter.error = true;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
};
|
||||
util.inherits(module.exports.sjis, mbcs);
|
||||
|
||||
|
@ -242,52 +242,52 @@ util.inherits(module.exports.sjis, mbcs);
|
|||
* Big5 charset recognizer.
|
||||
*/
|
||||
module.exports.big5 = function() {
|
||||
this.name = function() {
|
||||
return 'Big5';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'zh';
|
||||
};
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0xa140, 0xa141, 0xa142, 0xa143, 0xa147, 0xa149, 0xa175, 0xa176, 0xa440, 0xa446,
|
||||
0xa447, 0xa448, 0xa451, 0xa454, 0xa457, 0xa464, 0xa46a, 0xa46c, 0xa477, 0xa4a3,
|
||||
0xa4a4, 0xa4a7, 0xa4c1, 0xa4ce, 0xa4d1, 0xa4df, 0xa4e8, 0xa4fd, 0xa540, 0xa548,
|
||||
0xa558, 0xa569, 0xa5cd, 0xa5e7, 0xa657, 0xa661, 0xa662, 0xa668, 0xa670, 0xa6a8,
|
||||
0xa6b3, 0xa6b9, 0xa6d3, 0xa6db, 0xa6e6, 0xa6f2, 0xa740, 0xa751, 0xa759, 0xa7da,
|
||||
0xa8a3, 0xa8a5, 0xa8ad, 0xa8d1, 0xa8d3, 0xa8e4, 0xa8fc, 0xa9c0, 0xa9d2, 0xa9f3,
|
||||
0xaa6b, 0xaaba, 0xaabe, 0xaacc, 0xaafc, 0xac47, 0xac4f, 0xacb0, 0xacd2, 0xad59,
|
||||
0xaec9, 0xafe0, 0xb0ea, 0xb16f, 0xb2b3, 0xb2c4, 0xb36f, 0xb44c, 0xb44e, 0xb54c,
|
||||
0xb5a5, 0xb5bd, 0xb5d0, 0xb5d8, 0xb671, 0xb7ed, 0xb867, 0xb944, 0xbad8, 0xbb44,
|
||||
0xbba1, 0xbdd1, 0xc2c4, 0xc3b9, 0xc440, 0xc45f
|
||||
];
|
||||
this.nextChar = function(iter, det) {
|
||||
iter.index = iter.nextIndex;
|
||||
iter.error = false;
|
||||
this.name = function() {
|
||||
return 'Big5';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'zh';
|
||||
};
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0xa140, 0xa141, 0xa142, 0xa143, 0xa147, 0xa149, 0xa175, 0xa176, 0xa440, 0xa446,
|
||||
0xa447, 0xa448, 0xa451, 0xa454, 0xa457, 0xa464, 0xa46a, 0xa46c, 0xa477, 0xa4a3,
|
||||
0xa4a4, 0xa4a7, 0xa4c1, 0xa4ce, 0xa4d1, 0xa4df, 0xa4e8, 0xa4fd, 0xa540, 0xa548,
|
||||
0xa558, 0xa569, 0xa5cd, 0xa5e7, 0xa657, 0xa661, 0xa662, 0xa668, 0xa670, 0xa6a8,
|
||||
0xa6b3, 0xa6b9, 0xa6d3, 0xa6db, 0xa6e6, 0xa6f2, 0xa740, 0xa751, 0xa759, 0xa7da,
|
||||
0xa8a3, 0xa8a5, 0xa8ad, 0xa8d1, 0xa8d3, 0xa8e4, 0xa8fc, 0xa9c0, 0xa9d2, 0xa9f3,
|
||||
0xaa6b, 0xaaba, 0xaabe, 0xaacc, 0xaafc, 0xac47, 0xac4f, 0xacb0, 0xacd2, 0xad59,
|
||||
0xaec9, 0xafe0, 0xb0ea, 0xb16f, 0xb2b3, 0xb2c4, 0xb36f, 0xb44c, 0xb44e, 0xb54c,
|
||||
0xb5a5, 0xb5bd, 0xb5d0, 0xb5d8, 0xb671, 0xb7ed, 0xb867, 0xb944, 0xbad8, 0xbb44,
|
||||
0xbba1, 0xbdd1, 0xc2c4, 0xc3b9, 0xc440, 0xc45f
|
||||
];
|
||||
this.nextChar = function(iter, det) {
|
||||
iter.index = iter.nextIndex;
|
||||
iter.error = false;
|
||||
|
||||
var firstByte = iter.charValue = iter.nextByte(det);
|
||||
var firstByte = iter.charValue = iter.nextByte(det);
|
||||
|
||||
if (firstByte < 0)
|
||||
return false;
|
||||
if (firstByte < 0)
|
||||
return false;
|
||||
|
||||
// single byte character.
|
||||
if (firstByte <= 0x7f || firstByte == 0xff)
|
||||
return true;
|
||||
// single byte character.
|
||||
if (firstByte <= 0x7f || firstByte == 0xff)
|
||||
return true;
|
||||
|
||||
var secondByte = iter.nextByte(det);
|
||||
var secondByte = iter.nextByte(det);
|
||||
|
||||
if (secondByte < 0)
|
||||
return false;
|
||||
if (secondByte < 0)
|
||||
return false;
|
||||
|
||||
iter.charValue = (iter.charValue << 8) | secondByte;
|
||||
iter.charValue = (iter.charValue << 8) | secondByte;
|
||||
|
||||
if (secondByte < 0x40 || secondByte == 0x7f || secondByte == 0xff)
|
||||
iter.error = true;
|
||||
if (secondByte < 0x40 || secondByte == 0x7f || secondByte == 0xff)
|
||||
iter.error = true;
|
||||
|
||||
return true;
|
||||
};
|
||||
return true;
|
||||
};
|
||||
};
|
||||
util.inherits(module.exports.big5, mbcs);
|
||||
|
||||
|
@ -303,55 +303,55 @@ util.inherits(module.exports.big5, mbcs);
|
|||
* packed into an int.
|
||||
*/
|
||||
function eucNextChar(iter, det) {
|
||||
iter.index = iter.nextIndex;
|
||||
iter.error = false;
|
||||
var firstByte = 0;
|
||||
var secondByte = 0;
|
||||
var thirdByte = 0;
|
||||
//int fourthByte = 0;
|
||||
buildChar: {
|
||||
firstByte = iter.charValue = iter.nextByte(det);
|
||||
if (firstByte < 0) {
|
||||
// Ran off the end of the input data
|
||||
iter.done = true;
|
||||
break buildChar;
|
||||
}
|
||||
if (firstByte <= 0x8d) {
|
||||
// single byte char
|
||||
break buildChar;
|
||||
}
|
||||
secondByte = iter.nextByte(det);
|
||||
iter.charValue = (iter.charValue << 8) | secondByte;
|
||||
if (firstByte >= 0xA1 && firstByte <= 0xfe) {
|
||||
// Two byte Char
|
||||
if (secondByte < 0xa1) {
|
||||
iter.error = true;
|
||||
}
|
||||
break buildChar;
|
||||
}
|
||||
if (firstByte == 0x8e) {
|
||||
// Code Set 2.
|
||||
// In EUC-JP, total char size is 2 bytes, only one byte of actual char value.
|
||||
// In EUC-TW, total char size is 4 bytes, three bytes contribute to char value.
|
||||
// We don't know which we've got.
|
||||
// Treat it like EUC-JP. If the data really was EUC-TW, the following two
|
||||
// bytes will look like a well formed 2 byte char.
|
||||
if (secondByte < 0xa1) {
|
||||
iter.error = true;
|
||||
}
|
||||
break buildChar;
|
||||
}
|
||||
if (firstByte == 0x8f) {
|
||||
// Code set 3.
|
||||
// Three byte total char size, two bytes of actual char value.
|
||||
thirdByte = iter.nextByte(det);
|
||||
iter.charValue = (iter.charValue << 8) | thirdByte;
|
||||
if (thirdByte < 0xa1) {
|
||||
iter.error = true;
|
||||
}
|
||||
}
|
||||
iter.index = iter.nextIndex;
|
||||
iter.error = false;
|
||||
var firstByte = 0;
|
||||
var secondByte = 0;
|
||||
var thirdByte = 0;
|
||||
//int fourthByte = 0;
|
||||
buildChar: {
|
||||
firstByte = iter.charValue = iter.nextByte(det);
|
||||
if (firstByte < 0) {
|
||||
// Ran off the end of the input data
|
||||
iter.done = true;
|
||||
break buildChar;
|
||||
}
|
||||
return iter.done == false;
|
||||
if (firstByte <= 0x8d) {
|
||||
// single byte char
|
||||
break buildChar;
|
||||
}
|
||||
secondByte = iter.nextByte(det);
|
||||
iter.charValue = (iter.charValue << 8) | secondByte;
|
||||
if (firstByte >= 0xA1 && firstByte <= 0xfe) {
|
||||
// Two byte Char
|
||||
if (secondByte < 0xa1) {
|
||||
iter.error = true;
|
||||
}
|
||||
break buildChar;
|
||||
}
|
||||
if (firstByte == 0x8e) {
|
||||
// Code Set 2.
|
||||
// In EUC-JP, total char size is 2 bytes, only one byte of actual char value.
|
||||
// In EUC-TW, total char size is 4 bytes, three bytes contribute to char value.
|
||||
// We don't know which we've got.
|
||||
// Treat it like EUC-JP. If the data really was EUC-TW, the following two
|
||||
// bytes will look like a well formed 2 byte char.
|
||||
if (secondByte < 0xa1) {
|
||||
iter.error = true;
|
||||
}
|
||||
break buildChar;
|
||||
}
|
||||
if (firstByte == 0x8f) {
|
||||
// Code set 3.
|
||||
// Three byte total char size, two bytes of actual char value.
|
||||
thirdByte = iter.nextByte(det);
|
||||
iter.charValue = (iter.charValue << 8) | thirdByte;
|
||||
if (thirdByte < 0xa1) {
|
||||
iter.error = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return iter.done == false;
|
||||
};
|
||||
|
||||
|
||||
|
@ -361,30 +361,30 @@ function eucNextChar(iter, det) {
|
|||
* is created and kept by the public CharsetDetector class
|
||||
*/
|
||||
module.exports.euc_jp = function() {
|
||||
this.name = function() {
|
||||
return 'EUC-JP';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'ja';
|
||||
};
|
||||
this.name = function() {
|
||||
return 'EUC-JP';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'ja';
|
||||
};
|
||||
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0xa1a1, 0xa1a2, 0xa1a3, 0xa1a6, 0xa1bc, 0xa1ca, 0xa1cb, 0xa1d6, 0xa1d7, 0xa4a2,
|
||||
0xa4a4, 0xa4a6, 0xa4a8, 0xa4aa, 0xa4ab, 0xa4ac, 0xa4ad, 0xa4af, 0xa4b1, 0xa4b3,
|
||||
0xa4b5, 0xa4b7, 0xa4b9, 0xa4bb, 0xa4bd, 0xa4bf, 0xa4c0, 0xa4c1, 0xa4c3, 0xa4c4,
|
||||
0xa4c6, 0xa4c7, 0xa4c8, 0xa4c9, 0xa4ca, 0xa4cb, 0xa4ce, 0xa4cf, 0xa4d0, 0xa4de,
|
||||
0xa4df, 0xa4e1, 0xa4e2, 0xa4e4, 0xa4e8, 0xa4e9, 0xa4ea, 0xa4eb, 0xa4ec, 0xa4ef,
|
||||
0xa4f2, 0xa4f3, 0xa5a2, 0xa5a3, 0xa5a4, 0xa5a6, 0xa5a7, 0xa5aa, 0xa5ad, 0xa5af,
|
||||
0xa5b0, 0xa5b3, 0xa5b5, 0xa5b7, 0xa5b8, 0xa5b9, 0xa5bf, 0xa5c3, 0xa5c6, 0xa5c7,
|
||||
0xa5c8, 0xa5c9, 0xa5cb, 0xa5d0, 0xa5d5, 0xa5d6, 0xa5d7, 0xa5de, 0xa5e0, 0xa5e1,
|
||||
0xa5e5, 0xa5e9, 0xa5ea, 0xa5eb, 0xa5ec, 0xa5ed, 0xa5f3, 0xb8a9, 0xb9d4, 0xbaee,
|
||||
0xbbc8, 0xbef0, 0xbfb7, 0xc4ea, 0xc6fc, 0xc7bd, 0xcab8, 0xcaf3, 0xcbdc, 0xcdd1
|
||||
];
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0xa1a1, 0xa1a2, 0xa1a3, 0xa1a6, 0xa1bc, 0xa1ca, 0xa1cb, 0xa1d6, 0xa1d7, 0xa4a2,
|
||||
0xa4a4, 0xa4a6, 0xa4a8, 0xa4aa, 0xa4ab, 0xa4ac, 0xa4ad, 0xa4af, 0xa4b1, 0xa4b3,
|
||||
0xa4b5, 0xa4b7, 0xa4b9, 0xa4bb, 0xa4bd, 0xa4bf, 0xa4c0, 0xa4c1, 0xa4c3, 0xa4c4,
|
||||
0xa4c6, 0xa4c7, 0xa4c8, 0xa4c9, 0xa4ca, 0xa4cb, 0xa4ce, 0xa4cf, 0xa4d0, 0xa4de,
|
||||
0xa4df, 0xa4e1, 0xa4e2, 0xa4e4, 0xa4e8, 0xa4e9, 0xa4ea, 0xa4eb, 0xa4ec, 0xa4ef,
|
||||
0xa4f2, 0xa4f3, 0xa5a2, 0xa5a3, 0xa5a4, 0xa5a6, 0xa5a7, 0xa5aa, 0xa5ad, 0xa5af,
|
||||
0xa5b0, 0xa5b3, 0xa5b5, 0xa5b7, 0xa5b8, 0xa5b9, 0xa5bf, 0xa5c3, 0xa5c6, 0xa5c7,
|
||||
0xa5c8, 0xa5c9, 0xa5cb, 0xa5d0, 0xa5d5, 0xa5d6, 0xa5d7, 0xa5de, 0xa5e0, 0xa5e1,
|
||||
0xa5e5, 0xa5e9, 0xa5ea, 0xa5eb, 0xa5ec, 0xa5ed, 0xa5f3, 0xb8a9, 0xb9d4, 0xbaee,
|
||||
0xbbc8, 0xbef0, 0xbfb7, 0xc4ea, 0xc6fc, 0xc7bd, 0xcab8, 0xcaf3, 0xcbdc, 0xcdd1
|
||||
];
|
||||
|
||||
this.nextChar = eucNextChar;
|
||||
this.nextChar = eucNextChar;
|
||||
};
|
||||
util.inherits(module.exports.euc_jp, mbcs);
|
||||
|
||||
|
@ -395,30 +395,30 @@ util.inherits(module.exports.euc_jp, mbcs);
|
|||
* is created and kept by the public CharsetDetector class
|
||||
*/
|
||||
module.exports.euc_kr = function() {
|
||||
this.name = function() {
|
||||
return 'EUC-KR';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'ko';
|
||||
};
|
||||
this.name = function() {
|
||||
return 'EUC-KR';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'ko';
|
||||
};
|
||||
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0xb0a1, 0xb0b3, 0xb0c5, 0xb0cd, 0xb0d4, 0xb0e6, 0xb0ed, 0xb0f8, 0xb0fa, 0xb0fc,
|
||||
0xb1b8, 0xb1b9, 0xb1c7, 0xb1d7, 0xb1e2, 0xb3aa, 0xb3bb, 0xb4c2, 0xb4cf, 0xb4d9,
|
||||
0xb4eb, 0xb5a5, 0xb5b5, 0xb5bf, 0xb5c7, 0xb5e9, 0xb6f3, 0xb7af, 0xb7c2, 0xb7ce,
|
||||
0xb8a6, 0xb8ae, 0xb8b6, 0xb8b8, 0xb8bb, 0xb8e9, 0xb9ab, 0xb9ae, 0xb9cc, 0xb9ce,
|
||||
0xb9fd, 0xbab8, 0xbace, 0xbad0, 0xbaf1, 0xbbe7, 0xbbf3, 0xbbfd, 0xbcad, 0xbcba,
|
||||
0xbcd2, 0xbcf6, 0xbdba, 0xbdc0, 0xbdc3, 0xbdc5, 0xbec6, 0xbec8, 0xbedf, 0xbeee,
|
||||
0xbef8, 0xbefa, 0xbfa1, 0xbfa9, 0xbfc0, 0xbfe4, 0xbfeb, 0xbfec, 0xbff8, 0xc0a7,
|
||||
0xc0af, 0xc0b8, 0xc0ba, 0xc0bb, 0xc0bd, 0xc0c7, 0xc0cc, 0xc0ce, 0xc0cf, 0xc0d6,
|
||||
0xc0da, 0xc0e5, 0xc0fb, 0xc0fc, 0xc1a4, 0xc1a6, 0xc1b6, 0xc1d6, 0xc1df, 0xc1f6,
|
||||
0xc1f8, 0xc4a1, 0xc5cd, 0xc6ae, 0xc7cf, 0xc7d1, 0xc7d2, 0xc7d8, 0xc7e5, 0xc8ad
|
||||
];
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0xb0a1, 0xb0b3, 0xb0c5, 0xb0cd, 0xb0d4, 0xb0e6, 0xb0ed, 0xb0f8, 0xb0fa, 0xb0fc,
|
||||
0xb1b8, 0xb1b9, 0xb1c7, 0xb1d7, 0xb1e2, 0xb3aa, 0xb3bb, 0xb4c2, 0xb4cf, 0xb4d9,
|
||||
0xb4eb, 0xb5a5, 0xb5b5, 0xb5bf, 0xb5c7, 0xb5e9, 0xb6f3, 0xb7af, 0xb7c2, 0xb7ce,
|
||||
0xb8a6, 0xb8ae, 0xb8b6, 0xb8b8, 0xb8bb, 0xb8e9, 0xb9ab, 0xb9ae, 0xb9cc, 0xb9ce,
|
||||
0xb9fd, 0xbab8, 0xbace, 0xbad0, 0xbaf1, 0xbbe7, 0xbbf3, 0xbbfd, 0xbcad, 0xbcba,
|
||||
0xbcd2, 0xbcf6, 0xbdba, 0xbdc0, 0xbdc3, 0xbdc5, 0xbec6, 0xbec8, 0xbedf, 0xbeee,
|
||||
0xbef8, 0xbefa, 0xbfa1, 0xbfa9, 0xbfc0, 0xbfe4, 0xbfeb, 0xbfec, 0xbff8, 0xc0a7,
|
||||
0xc0af, 0xc0b8, 0xc0ba, 0xc0bb, 0xc0bd, 0xc0c7, 0xc0cc, 0xc0ce, 0xc0cf, 0xc0d6,
|
||||
0xc0da, 0xc0e5, 0xc0fb, 0xc0fc, 0xc1a4, 0xc1a6, 0xc1b6, 0xc1d6, 0xc1df, 0xc1f6,
|
||||
0xc1f8, 0xc4a1, 0xc5cd, 0xc6ae, 0xc7cf, 0xc7d1, 0xc7d2, 0xc7d8, 0xc7e5, 0xc8ad
|
||||
];
|
||||
|
||||
this.nextChar = eucNextChar;
|
||||
this.nextChar = eucNextChar;
|
||||
};
|
||||
util.inherits(module.exports.euc_kr, mbcs);
|
||||
|
||||
|
@ -428,75 +428,75 @@ util.inherits(module.exports.euc_kr, mbcs);
|
|||
* GB-18030 recognizer. Uses simplified Chinese statistics.
|
||||
*/
|
||||
module.exports.gb_18030 = function() {
|
||||
this.name = function() {
|
||||
return 'GB18030';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'zh';
|
||||
};
|
||||
this.name = function() {
|
||||
return 'GB18030';
|
||||
};
|
||||
this.language = function() {
|
||||
return 'zh';
|
||||
};
|
||||
|
||||
/*
|
||||
* Get the next character value for EUC based encodings.
|
||||
* Character 'value' is simply the raw bytes that make up the character
|
||||
* packed into an int.
|
||||
*/
|
||||
this.nextChar = function(iter, det) {
|
||||
iter.index = iter.nextIndex;
|
||||
iter.error = false;
|
||||
var firstByte = 0;
|
||||
var secondByte = 0;
|
||||
var thirdByte = 0;
|
||||
var fourthByte = 0;
|
||||
buildChar: {
|
||||
firstByte = iter.charValue = iter.nextByte(det);
|
||||
if (firstByte < 0) {
|
||||
// Ran off the end of the input data
|
||||
iter.done = true;
|
||||
break buildChar;
|
||||
}
|
||||
if (firstByte <= 0x80) {
|
||||
// single byte char
|
||||
break buildChar;
|
||||
}
|
||||
secondByte = iter.nextByte(det);
|
||||
iter.charValue = (iter.charValue << 8) | secondByte;
|
||||
if (firstByte >= 0x81 && firstByte <= 0xFE) {
|
||||
// Two byte Char
|
||||
if ((secondByte >= 0x40 && secondByte <= 0x7E) || (secondByte >=80 && secondByte <= 0xFE)) {
|
||||
break buildChar;
|
||||
}
|
||||
// Four byte char
|
||||
if (secondByte >= 0x30 && secondByte <= 0x39) {
|
||||
thirdByte = iter.nextByte(det);
|
||||
if (thirdByte >= 0x81 && thirdByte <= 0xFE) {
|
||||
fourthByte = iter.nextByte(det);
|
||||
if (fourthByte >= 0x30 && fourthByte <= 0x39) {
|
||||
iter.charValue = (iter.charValue << 16) | (thirdByte << 8) | fourthByte;
|
||||
break buildChar;
|
||||
}
|
||||
}
|
||||
}
|
||||
iter.error = true;
|
||||
break buildChar;
|
||||
}
|
||||
/*
|
||||
* Get the next character value for EUC based encodings.
|
||||
* Character 'value' is simply the raw bytes that make up the character
|
||||
* packed into an int.
|
||||
*/
|
||||
this.nextChar = function(iter, det) {
|
||||
iter.index = iter.nextIndex;
|
||||
iter.error = false;
|
||||
var firstByte = 0;
|
||||
var secondByte = 0;
|
||||
var thirdByte = 0;
|
||||
var fourthByte = 0;
|
||||
buildChar: {
|
||||
firstByte = iter.charValue = iter.nextByte(det);
|
||||
if (firstByte < 0) {
|
||||
// Ran off the end of the input data
|
||||
iter.done = true;
|
||||
break buildChar;
|
||||
}
|
||||
if (firstByte <= 0x80) {
|
||||
// single byte char
|
||||
break buildChar;
|
||||
}
|
||||
secondByte = iter.nextByte(det);
|
||||
iter.charValue = (iter.charValue << 8) | secondByte;
|
||||
if (firstByte >= 0x81 && firstByte <= 0xFE) {
|
||||
// Two byte Char
|
||||
if ((secondByte >= 0x40 && secondByte <= 0x7E) || (secondByte >=80 && secondByte <= 0xFE)) {
|
||||
break buildChar;
|
||||
}
|
||||
return iter.done == false;
|
||||
};
|
||||
// Four byte char
|
||||
if (secondByte >= 0x30 && secondByte <= 0x39) {
|
||||
thirdByte = iter.nextByte(det);
|
||||
if (thirdByte >= 0x81 && thirdByte <= 0xFE) {
|
||||
fourthByte = iter.nextByte(det);
|
||||
if (fourthByte >= 0x30 && fourthByte <= 0x39) {
|
||||
iter.charValue = (iter.charValue << 16) | (thirdByte << 8) | fourthByte;
|
||||
break buildChar;
|
||||
}
|
||||
}
|
||||
}
|
||||
iter.error = true;
|
||||
break buildChar;
|
||||
}
|
||||
}
|
||||
return iter.done == false;
|
||||
};
|
||||
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0xa1a1, 0xa1a2, 0xa1a3, 0xa1a4, 0xa1b0, 0xa1b1, 0xa1f1, 0xa1f3, 0xa3a1, 0xa3ac,
|
||||
0xa3ba, 0xb1a8, 0xb1b8, 0xb1be, 0xb2bb, 0xb3c9, 0xb3f6, 0xb4f3, 0xb5bd, 0xb5c4,
|
||||
0xb5e3, 0xb6af, 0xb6d4, 0xb6e0, 0xb7a2, 0xb7a8, 0xb7bd, 0xb7d6, 0xb7dd, 0xb8b4,
|
||||
0xb8df, 0xb8f6, 0xb9ab, 0xb9c9, 0xb9d8, 0xb9fa, 0xb9fd, 0xbacd, 0xbba7, 0xbbd6,
|
||||
0xbbe1, 0xbbfa, 0xbcbc, 0xbcdb, 0xbcfe, 0xbdcc, 0xbecd, 0xbedd, 0xbfb4, 0xbfc6,
|
||||
0xbfc9, 0xc0b4, 0xc0ed, 0xc1cb, 0xc2db, 0xc3c7, 0xc4dc, 0xc4ea, 0xc5cc, 0xc6f7,
|
||||
0xc7f8, 0xc8ab, 0xc8cb, 0xc8d5, 0xc8e7, 0xc9cf, 0xc9fa, 0xcab1, 0xcab5, 0xcac7,
|
||||
0xcad0, 0xcad6, 0xcaf5, 0xcafd, 0xccec, 0xcdf8, 0xceaa, 0xcec4, 0xced2, 0xcee5,
|
||||
0xcfb5, 0xcfc2, 0xcfd6, 0xd0c2, 0xd0c5, 0xd0d0, 0xd0d4, 0xd1a7, 0xd2aa, 0xd2b2,
|
||||
0xd2b5, 0xd2bb, 0xd2d4, 0xd3c3, 0xd3d0, 0xd3fd, 0xd4c2, 0xd4da, 0xd5e2, 0xd6d0
|
||||
];
|
||||
// TODO: This set of data comes from the character frequency-
|
||||
// of-occurence analysis tool. The data needs to be moved
|
||||
// into a resource and loaded from there.
|
||||
this.commonChars = [
|
||||
0xa1a1, 0xa1a2, 0xa1a3, 0xa1a4, 0xa1b0, 0xa1b1, 0xa1f1, 0xa1f3, 0xa3a1, 0xa3ac,
|
||||
0xa3ba, 0xb1a8, 0xb1b8, 0xb1be, 0xb2bb, 0xb3c9, 0xb3f6, 0xb4f3, 0xb5bd, 0xb5c4,
|
||||
0xb5e3, 0xb6af, 0xb6d4, 0xb6e0, 0xb7a2, 0xb7a8, 0xb7bd, 0xb7d6, 0xb7dd, 0xb8b4,
|
||||
0xb8df, 0xb8f6, 0xb9ab, 0xb9c9, 0xb9d8, 0xb9fa, 0xb9fd, 0xbacd, 0xbba7, 0xbbd6,
|
||||
0xbbe1, 0xbbfa, 0xbcbc, 0xbcdb, 0xbcfe, 0xbdcc, 0xbecd, 0xbedd, 0xbfb4, 0xbfc6,
|
||||
0xbfc9, 0xc0b4, 0xc0ed, 0xc1cb, 0xc2db, 0xc3c7, 0xc4dc, 0xc4ea, 0xc5cc, 0xc6f7,
|
||||
0xc7f8, 0xc8ab, 0xc8cb, 0xc8d5, 0xc8e7, 0xc9cf, 0xc9fa, 0xcab1, 0xcab5, 0xcac7,
|
||||
0xcad0, 0xcad6, 0xcaf5, 0xcafd, 0xccec, 0xcdf8, 0xceaa, 0xcec4, 0xced2, 0xcee5,
|
||||
0xcfb5, 0xcfc2, 0xcfd6, 0xd0c2, 0xd0c5, 0xd0d0, 0xd0d4, 0xd1a7, 0xd2aa, 0xd2b2,
|
||||
0xd2b5, 0xd2bb, 0xd2d4, 0xd3c3, 0xd3d0, 0xd3fd, 0xd4c2, 0xd4da, 0xd5e2, 0xd6d0
|
||||
];
|
||||
};
|
||||
util.inherits(module.exports.gb_18030, mbcs);
|
||||
|
|
1542
encoding/sbcs.js
1542
encoding/sbcs.js
File diff suppressed because it is too large
Load Diff
|
@ -1,107 +1,107 @@
|
|||
var util = require('util'),
|
||||
Match = require ('../match');
|
||||
Match = require ('../match');
|
||||
|
||||
/**
|
||||
* This class matches UTF-16 and UTF-32, both big- and little-endian. The
|
||||
* BOM will be used if it is present.
|
||||
*/
|
||||
module.exports.UTF_16BE = function() {
|
||||
this.name = function() {
|
||||
return 'UTF-16BE';
|
||||
};
|
||||
this.match = function(det) {
|
||||
var input = det.fRawInput;
|
||||
this.name = function() {
|
||||
return 'UTF-16BE';
|
||||
};
|
||||
this.match = function(det) {
|
||||
var input = det.fRawInput;
|
||||
|
||||
if (input.length >= 2 && ((input[0] & 0xff) == 0xfe && (input[1] & 0xff) == 0xff))
|
||||
return new Match(det, this, confidence = 100);
|
||||
if (input.length >= 2 && ((input[0] & 0xff) == 0xfe && (input[1] & 0xff) == 0xff))
|
||||
return new Match(det, this, confidence = 100);
|
||||
|
||||
// TODO: Do some statistics to check for unsigned UTF-16BE
|
||||
return null;
|
||||
};
|
||||
// TODO: Do some statistics to check for unsigned UTF-16BE
|
||||
return null;
|
||||
};
|
||||
};
|
||||
|
||||
module.exports.UTF_16LE = function() {
|
||||
this.name = function() {
|
||||
return 'UTF-16LE';
|
||||
};
|
||||
this.match = function(det) {
|
||||
var input = det.fRawInput;
|
||||
this.name = function() {
|
||||
return 'UTF-16LE';
|
||||
};
|
||||
this.match = function(det) {
|
||||
var input = det.fRawInput;
|
||||
|
||||
if (input.length >= 2 && ((input[0] & 0xff) == 0xff && (input[1] & 0xff) == 0xfe)) {
|
||||
// An LE BOM is present.
|
||||
if (input.length >= 4 && input[2] == 0x00 && input[3] == 0x00)
|
||||
// It is probably UTF-32 LE, not UTF-16
|
||||
return null;
|
||||
if (input.length >= 2 && ((input[0] & 0xff) == 0xff && (input[1] & 0xff) == 0xfe)) {
|
||||
// An LE BOM is present.
|
||||
if (input.length >= 4 && input[2] == 0x00 && input[3] == 0x00)
|
||||
// It is probably UTF-32 LE, not UTF-16
|
||||
return null;
|
||||
|
||||
return new Match(det, this, confidence = 100);
|
||||
}
|
||||
|
||||
// TODO: Do some statistics to check for unsigned UTF-16LE
|
||||
return null;
|
||||
return new Match(det, this, confidence = 100);
|
||||
}
|
||||
|
||||
// TODO: Do some statistics to check for unsigned UTF-16LE
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
function UTF_32() {};
|
||||
UTF_32.prototype.match = function(det) {
|
||||
var input = det.fRawInput,
|
||||
limit = (det.fRawLength / 4) * 4,
|
||||
numValid = 0,
|
||||
numInvalid = 0,
|
||||
hasBOM = false,
|
||||
confidence = 0;
|
||||
var input = det.fRawInput,
|
||||
limit = (det.fRawLength / 4) * 4,
|
||||
numValid = 0,
|
||||
numInvalid = 0,
|
||||
hasBOM = false,
|
||||
confidence = 0;
|
||||
|
||||
if (limit == 0)
|
||||
return null;
|
||||
if (limit == 0)
|
||||
return null;
|
||||
|
||||
if (this.getChar(input, 0) == 0x0000FEFF)
|
||||
hasBOM = true;
|
||||
if (this.getChar(input, 0) == 0x0000FEFF)
|
||||
hasBOM = true;
|
||||
|
||||
for (var i = 0; i < limit; i += 4) {
|
||||
var ch = this.getChar(input, i);
|
||||
for (var i = 0; i < limit; i += 4) {
|
||||
var ch = this.getChar(input, i);
|
||||
|
||||
if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF))
|
||||
numInvalid += 1;
|
||||
else
|
||||
numValid += 1;
|
||||
}
|
||||
if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF))
|
||||
numInvalid += 1;
|
||||
else
|
||||
numValid += 1;
|
||||
}
|
||||
|
||||
// Cook up some sort of confidence score, based on presence of a BOM
|
||||
// and the existence of valid and/or invalid multi-byte sequences.
|
||||
if (hasBOM && numInvalid == 0) {
|
||||
confidence = 100;
|
||||
} else if (hasBOM && numValid > numInvalid * 10) {
|
||||
confidence = 80;
|
||||
} else if (numValid > 3 && numInvalid == 0) {
|
||||
confidence = 100;
|
||||
} else if (numValid > 0 && numInvalid == 0) {
|
||||
confidence = 80;
|
||||
} else if (numValid > numInvalid * 10) {
|
||||
// Probably corrupt UTF-32BE data. Valid sequences aren't likely by chance.
|
||||
confidence = 25;
|
||||
}
|
||||
// Cook up some sort of confidence score, based on presence of a BOM
|
||||
// and the existence of valid and/or invalid multi-byte sequences.
|
||||
if (hasBOM && numInvalid == 0) {
|
||||
confidence = 100;
|
||||
} else if (hasBOM && numValid > numInvalid * 10) {
|
||||
confidence = 80;
|
||||
} else if (numValid > 3 && numInvalid == 0) {
|
||||
confidence = 100;
|
||||
} else if (numValid > 0 && numInvalid == 0) {
|
||||
confidence = 80;
|
||||
} else if (numValid > numInvalid * 10) {
|
||||
// Probably corrupt UTF-32BE data. Valid sequences aren't likely by chance.
|
||||
confidence = 25;
|
||||
}
|
||||
|
||||
// return confidence == 0 ? null : new CharsetMatch(det, this, confidence);
|
||||
return confidence == 0 ? null : new Match(det, this, confidence);
|
||||
// return confidence == 0 ? null : new CharsetMatch(det, this, confidence);
|
||||
return confidence == 0 ? null : new Match(det, this, confidence);
|
||||
};
|
||||
|
||||
module.exports.UTF_32BE = function() {
|
||||
this.name = function() {
|
||||
return 'UTF-32BE';
|
||||
};
|
||||
this.getChar = function(input, index) {
|
||||
return (input[index + 0] & 0xff) << 24 | (input[index + 1] & 0xff) << 16 |
|
||||
(input[index + 2] & 0xff) << 8 | (input[index + 3] & 0xff);
|
||||
};
|
||||
this.name = function() {
|
||||
return 'UTF-32BE';
|
||||
};
|
||||
this.getChar = function(input, index) {
|
||||
return (input[index + 0] & 0xff) << 24 | (input[index + 1] & 0xff) << 16 |
|
||||
(input[index + 2] & 0xff) << 8 | (input[index + 3] & 0xff);
|
||||
};
|
||||
};
|
||||
util.inherits(module.exports.UTF_32BE, UTF_32);
|
||||
|
||||
module.exports.UTF_32LE = function() {
|
||||
this.name = function() {
|
||||
return 'UTF-32LE';
|
||||
};
|
||||
this.getChar = function(input, index) {
|
||||
return (input[index + 3] & 0xff) << 24 | (input[index + 2] & 0xff) << 16 |
|
||||
(input[index + 1] & 0xff) << 8 | (input[index + 0] & 0xff);
|
||||
};
|
||||
this.name = function() {
|
||||
return 'UTF-32LE';
|
||||
};
|
||||
this.getChar = function(input, index) {
|
||||
return (input[index + 3] & 0xff) << 24 | (input[index + 2] & 0xff) << 16 |
|
||||
(input[index + 1] & 0xff) << 8 | (input[index + 0] & 0xff);
|
||||
};
|
||||
};
|
||||
util.inherits(module.exports.UTF_32LE, UTF_32);
|
||||
|
|
140
encoding/utf8.js
140
encoding/utf8.js
|
@ -5,80 +5,80 @@ var Match = require ('../match');
|
|||
* Charset recognizer for UTF-8
|
||||
*/
|
||||
module.exports = function() {
|
||||
this.name = function() {
|
||||
return 'UTF-8';
|
||||
};
|
||||
this.match = function(det) {
|
||||
this.name = function() {
|
||||
return 'UTF-8';
|
||||
};
|
||||
this.match = function(det) {
|
||||
|
||||
var hasBOM = false,
|
||||
numValid = 0,
|
||||
numInvalid = 0,
|
||||
input = det.fRawInput,
|
||||
trailBytes = 0,
|
||||
confidence;
|
||||
var hasBOM = false,
|
||||
numValid = 0,
|
||||
numInvalid = 0,
|
||||
input = det.fRawInput,
|
||||
trailBytes = 0,
|
||||
confidence;
|
||||
|
||||
if (det.fRawLength >= 3 &&
|
||||
(input[0] & 0xff) == 0xef && (input[1] & 0xff) == 0xbb && (input[2] & 0xff) == 0xbf) {
|
||||
hasBOM = true;
|
||||
if (det.fRawLength >= 3 &&
|
||||
(input[0] & 0xff) == 0xef && (input[1] & 0xff) == 0xbb && (input[2] & 0xff) == 0xbf) {
|
||||
hasBOM = true;
|
||||
}
|
||||
|
||||
// Scan for multi-byte sequences
|
||||
for (var i = 0; i < det.fRawLength; i++) {
|
||||
var b = input[i];
|
||||
if ((b & 0x80) == 0)
|
||||
continue; // ASCII
|
||||
|
||||
// Hi bit on char found. Figure out how long the sequence should be
|
||||
if ((b & 0x0e0) == 0x0c0) {
|
||||
trailBytes = 1;
|
||||
} else if ((b & 0x0f0) == 0x0e0) {
|
||||
trailBytes = 2;
|
||||
} else if ((b & 0x0f8) == 0xf0) {
|
||||
trailBytes = 3;
|
||||
} else {
|
||||
numInvalid++;
|
||||
if (numInvalid > 5)
|
||||
break;
|
||||
trailBytes = 0;
|
||||
}
|
||||
|
||||
// Verify that we've got the right number of trail bytes in the sequence
|
||||
for (;;) {
|
||||
i++;
|
||||
if (i >= det.fRawLength)
|
||||
break;
|
||||
|
||||
if ((input[i] & 0xc0) != 0x080) {
|
||||
numInvalid++;
|
||||
break;
|
||||
}
|
||||
|
||||
// Scan for multi-byte sequences
|
||||
for (var i = 0; i < det.fRawLength; i++) {
|
||||
var b = input[i];
|
||||
if ((b & 0x80) == 0)
|
||||
continue; // ASCII
|
||||
|
||||
// Hi bit on char found. Figure out how long the sequence should be
|
||||
if ((b & 0x0e0) == 0x0c0) {
|
||||
trailBytes = 1;
|
||||
} else if ((b & 0x0f0) == 0x0e0) {
|
||||
trailBytes = 2;
|
||||
} else if ((b & 0x0f8) == 0xf0) {
|
||||
trailBytes = 3;
|
||||
} else {
|
||||
numInvalid++;
|
||||
if (numInvalid > 5)
|
||||
break;
|
||||
trailBytes = 0;
|
||||
}
|
||||
|
||||
// Verify that we've got the right number of trail bytes in the sequence
|
||||
for (;;) {
|
||||
i++;
|
||||
if (i >= det.fRawLength)
|
||||
break;
|
||||
|
||||
if ((input[i] & 0xc0) != 0x080) {
|
||||
numInvalid++;
|
||||
break;
|
||||
}
|
||||
if (--trailBytes == 0) {
|
||||
numValid++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (--trailBytes == 0) {
|
||||
numValid++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Cook up some sort of confidence score, based on presense of a BOM
|
||||
// and the existence of valid and/or invalid multi-byte sequences.
|
||||
confidence = 0;
|
||||
if (hasBOM && numInvalid == 0)
|
||||
confidence = 100;
|
||||
else if (hasBOM && numValid > numInvalid * 10)
|
||||
confidence = 80;
|
||||
else if (numValid > 3 && numInvalid == 0)
|
||||
confidence = 100;
|
||||
else if (numValid > 0 && numInvalid == 0)
|
||||
confidence = 80;
|
||||
else if (numValid == 0 && numInvalid == 0)
|
||||
// Plain ASCII.
|
||||
confidence = 10;
|
||||
else if (numValid > numInvalid * 10)
|
||||
// Probably corruput utf-8 data. Valid sequences aren't likely by chance.
|
||||
confidence = 25;
|
||||
else
|
||||
return null
|
||||
// Cook up some sort of confidence score, based on presense of a BOM
|
||||
// and the existence of valid and/or invalid multi-byte sequences.
|
||||
confidence = 0;
|
||||
if (hasBOM && numInvalid == 0)
|
||||
confidence = 100;
|
||||
else if (hasBOM && numValid > numInvalid * 10)
|
||||
confidence = 80;
|
||||
else if (numValid > 3 && numInvalid == 0)
|
||||
confidence = 100;
|
||||
else if (numValid > 0 && numInvalid == 0)
|
||||
confidence = 80;
|
||||
else if (numValid == 0 && numInvalid == 0)
|
||||
// Plain ASCII.
|
||||
confidence = 10;
|
||||
else if (numValid > numInvalid * 10)
|
||||
// Probably corruput utf-8 data. Valid sequences aren't likely by chance.
|
||||
confidence = 25;
|
||||
else
|
||||
return null
|
||||
|
||||
return new Match(det, this, confidence);
|
||||
};
|
||||
return new Match(det, this, confidence);
|
||||
};
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue